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A Plague Tale: Requiem gameplay is gruesome and gorgeous

A Plague Tale: Requiem

Just a few minutes into my A Plague Tale: Requiem hands-on and Amicia de Lune is shin-deep in shit. While that would be an apt description for the sequel to a stealth horror game about avoiding ravenous rats, it’s also quite literally what’s happening. Amicia and Lucas have set out in search of nightshade, which her sickly brother Hugo desperately needs to survive a bout of tremors, and their path out of the city takes them straight through the butcher’s dumping grounds. It doesn’t get any easier for the duo after that, but this is A Plague Tale, after all, and life in medieval France is grueling as hell.

A Plague Tale: Requiem is as brutal and intense as you’d hope, and my brief hands-on time has convinced me to go back and play the original. As soon as I put the controller down, I wanted more blood, guts, and rats – and that’s the first time I’ve ever wanted more of any of those things.

Burden of Blood 

A Plague Tale: Requiem

(Image credit: Focus Entertainment)

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Prepared for the plague 

A Plague Tale: Requiem

(Image credit: Focus Entertainment)

Preparing for a rat-borne plague and hostile French soldiers means crafting, upgrading your equipment on a workbench (which offers chances to improve your alchemy, increase your gear load, recycle items, and make your rock sling more stealthy), and solving puzzles while rats nip at your heels. There are countless times during my hands-on of A Plague Tale: Requiem where I think Amicia can make a two-foot walk between light sources, only to end up restarting at the last checkpoint after hearing her horrible screams. A final bit at the edge of the city wall requires patience and planning, as several soldiers patrol the area and thousands of rats scamper about the edges of light sources. 

It’s here where I see just how satisfying A Plague Tale: Requiem is when you successfully utilize all the mechanics at hand. I stealthily smother a soldier’s torch with an exstinguis rock shot from my sling, then make my way to another safe area with the waning light of a branch I lit from a fire pit. A soldier sees me, but I use the sole knife I found a while back to quickly stab him before hopping a wall and ducking under a table in a well-lit area. One soldier is aggressively questioning a citizen and I grow increasingly angry with his abuse, so I stand up and shoot out the soldier’s torch. The rats swarm him and the citizen, and I curse a bit too loudly in response. But, I’ve made it to the city wall, and am ready for a brief respite from the rat sea. I light a torch and walk as quickly as possible to the door, Lucas’ hand on my back to stay within the halo of light. But as soon as I go to interact with it, my torch goes out, and we’re swarmed. 

My time limit ends here, as I’m called to see another game at the Tribeca Games Showcase (opens in new tab), but A Plague Tale: Requiem lingers with me long after. I side-eye rats on my walk back to the subway and replay how I traversed that final area while sitting on the train. Having never played the original, I immediately download it when I get home, determined to beat it before the sequel releases. My time with A Plague Tale: Requiem was gruesome, gorgeous, and gut-wrenching, and I can’t wait to see what else it has in store. A Plague Tale: Requiem is due out sometime this year for Xbox Series X, PS5, PC, and Nintendo Switch. 


See what other games to excited about in our new games for 2022 list. 


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A Plague Tale: Requiem gameplay is gruesome and gorgeous

Just a few minutes into my A Plague Tale: Requiem hands-on and Amicia de Lune is shin-deep in shit. While that would be an apt description for the sequel to a stealth horror game about avoiding ravenous rats, it’s also quite literally what’s happening. Amicia and Lucas have set out in search of nightshade, which her sickly brother Hugo desperately needs to survive a bout of tremors, and their path out of the city takes them straight through the butcher’s dumping grounds. It doesn’t get any easier for the duo after that, but this is A Plague Tale, after all, and life in medieval France is grueling as hell.
A Plague Tale: Requiem is as brutal and intense as you’d hope, and my brief hands-on time has convinced me to go back and play the original. As soon as I put the controller down, I wanted more blood, guts, and rats – and that’s the first time I’ve ever wanted more of any of those things.
Burden of Blood 

(Image credit: Focus Entertainment)
Get More From E3 2022

Prepared for the plague 

(Image credit: Focus Entertainment)
Preparing for a rat-borne plague and hostile French soldiers means crafting, upgrading your equipment on a workbench (which offers chances to improve your alchemy, increase your gear load, recycle items, and make your rock sling more stealthy), and solving puzzles while rats nip at your heels. There are countless times during my hands-on of A Plague Tale: Requiem where I think Amicia can make a two-foot walk between light sources, only to end up restarting at the last checkpoint after hearing her horrible screams. A final bit at the edge of the city wall requires patience and planning, as several soldiers patrol the area and thousands of rats scamper about the edges of light sources. 
It’s here where I see just how satisfying A Plague Tale: Requiem is when you successfully utilize all the mechanics at hand. I stealthily smother a soldier’s torch with an exstinguis rock shot from my sling, then make my way to another safe area with the waning light of a branch I lit from a fire pit. A soldier sees me, but I use the sole knife I found a while back to quickly stab him before hopping a wall and ducking under a table in a well-lit area. One soldier is aggressively questioning a citizen and I grow increasingly angry with his abuse, so I stand up and shoot out the soldier’s torch. The rats swarm him and the citizen, and I curse a bit too loudly in response. But, I’ve made it to the city wall, and am ready for a brief respite from the rat sea. I light a torch and walk as quickly as possible to the door, Lucas’ hand on my back to stay within the halo of light. But as soon as I go to interact with it, my torch goes out, and we’re swarmed. 
My time limit ends here, as I’m called to see another game at the Tribeca Games Showcase (opens in new tab), but A Plague Tale: Requiem lingers with me long after. I side-eye rats on my walk back to the subway and replay how I traversed that final area while sitting on the train. Having never played the original, I immediately download it when I get home, determined to beat it before the sequel releases. My time with A Plague Tale: Requiem was gruesome, gorgeous, and gut-wrenching, and I can’t wait to see what else it has in store. A Plague Tale: Requiem is due out sometime this year for Xbox Series X, PS5, PC, and Nintendo Switch. 
See what other games to excited about in our new games for 2022 list. 

#Plague #Tale #Requiem #gameplay #gruesome #gorgeous

A Plague Tale: Requiem gameplay is gruesome and gorgeous

Just a few minutes into my A Plague Tale: Requiem hands-on and Amicia de Lune is shin-deep in shit. While that would be an apt description for the sequel to a stealth horror game about avoiding ravenous rats, it’s also quite literally what’s happening. Amicia and Lucas have set out in search of nightshade, which her sickly brother Hugo desperately needs to survive a bout of tremors, and their path out of the city takes them straight through the butcher’s dumping grounds. It doesn’t get any easier for the duo after that, but this is A Plague Tale, after all, and life in medieval France is grueling as hell.
A Plague Tale: Requiem is as brutal and intense as you’d hope, and my brief hands-on time has convinced me to go back and play the original. As soon as I put the controller down, I wanted more blood, guts, and rats – and that’s the first time I’ve ever wanted more of any of those things.
Burden of Blood 

(Image credit: Focus Entertainment)
Get More From E3 2022

Prepared for the plague 

(Image credit: Focus Entertainment)
Preparing for a rat-borne plague and hostile French soldiers means crafting, upgrading your equipment on a workbench (which offers chances to improve your alchemy, increase your gear load, recycle items, and make your rock sling more stealthy), and solving puzzles while rats nip at your heels. There are countless times during my hands-on of A Plague Tale: Requiem where I think Amicia can make a two-foot walk between light sources, only to end up restarting at the last checkpoint after hearing her horrible screams. A final bit at the edge of the city wall requires patience and planning, as several soldiers patrol the area and thousands of rats scamper about the edges of light sources. 
It’s here where I see just how satisfying A Plague Tale: Requiem is when you successfully utilize all the mechanics at hand. I stealthily smother a soldier’s torch with an exstinguis rock shot from my sling, then make my way to another safe area with the waning light of a branch I lit from a fire pit. A soldier sees me, but I use the sole knife I found a while back to quickly stab him before hopping a wall and ducking under a table in a well-lit area. One soldier is aggressively questioning a citizen and I grow increasingly angry with his abuse, so I stand up and shoot out the soldier’s torch. The rats swarm him and the citizen, and I curse a bit too loudly in response. But, I’ve made it to the city wall, and am ready for a brief respite from the rat sea. I light a torch and walk as quickly as possible to the door, Lucas’ hand on my back to stay within the halo of light. But as soon as I go to interact with it, my torch goes out, and we’re swarmed. 
My time limit ends here, as I’m called to see another game at the Tribeca Games Showcase (opens in new tab), but A Plague Tale: Requiem lingers with me long after. I side-eye rats on my walk back to the subway and replay how I traversed that final area while sitting on the train. Having never played the original, I immediately download it when I get home, determined to beat it before the sequel releases. My time with A Plague Tale: Requiem was gruesome, gorgeous, and gut-wrenching, and I can’t wait to see what else it has in store. A Plague Tale: Requiem is due out sometime this year for Xbox Series X, PS5, PC, and Nintendo Switch. 
See what other games to excited about in our new games for 2022 list. 

#Plague #Tale #Requiem #gameplay #gruesome #gorgeous


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