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Against my better judgment, World of Warcraft: Dragonflight will make me return to Azeroth

World of Warcraft Dragonflight

World of Warcraft: Dragonflight leads me down a dangerous path. The ninth World of Warcraft expansion was announced yesterday without a release date, but that didn’t stop us from spending an entire evening looking at subscription options. I hate Blizzard in that regard.

You have to understand that I’m exhausted and come back more than I can remember from the best MMO games. Hundreds of hours have been poured into Phantasy Star Universe and Guild Wars 2, Star Wars: The Old Republic, The Elder Scrolls Online, and Final Fantasy 14. But time spent in this always online world is nothing compared to the thousands of hours spent exploring Azeroth over the past 18 years. I watched World of Warcraft: Dragonflight and could feel it calling me, but why did it pique my interest?

Dractyr Evoker is calling me

World of Warcraft Dragonflight

(Image credit: Blizzard)

After Battle for Azeroth didn’t catch my attention in 2018 and I didn’t feel much of an urge to return to Shadowlands in 2020, I figured that was it. The enduring love-hate relationship with World of Warcraft has finally come to an end. It’s okay, good things don’t last forever. I even ignored the siren calls from World of Warcraft Classic and Burning Crusade (my favorite expansion) when I realized I didn’t have to indulge in every scent of perfume for a non-reproducible amount of time.

That’s all, I went on with my life and prepared myself for an MMO-free existence. I’m in my 30’s now and I’m playing Battle Royale. If I said World of Warcraft: Dragonflight was in “good mood,” would that be enough to justify my renewed interest? Probably not. It looks like Blizzard is returning to the side of WoW the studio has been left with for a long time. Evil new classes and races that your exploration, player choice, and raids will envy.

Of course, I’m an easy target when it comes to the Dractyr Evoker. This is the first playable race/class combination in World of Warcraft. A new hero class lets you play both in dragon form and with humanoid faces. Both are customizable. Available at level 58 in a new starting area, the Dractyr Evoker can join an Alliance or Horde and wield magic reminiscent of five different dragonflights.

World of Warcraft Dragonflight

(Image credit: Blizzard)

No, no, don’t worry. I’m not going to bore you with the story of World of Warcraft here. This effectively means the game is finally getting a new style of spelling. For the past 18 years, as a devout wizard and priest, Dractyr Evoker has spoken to me. Classes can specialize in two areas with a focus on DPS (destruction) or healing (preservation). Blizzard even introduced a new spell, Empower. This spell allows you to strengthen it before casting it, and its damage and AOE potential change based on the charging time. How this will affect new and existing dungeons and raids remains to be seen, but we’ll see soon.

can’t wait to find myself – Can you see me? It’s already happening. Blizzard is pulling me in! There’s something else that caught my eye besides the hero class, which directly tells me how to play my favorite World of Warcraft before the traditional casting options get boring. Dragon Riding technology is at the top of the list and adds a certain level of momentum and maneuverability to equestrian flight. It seems like an exciting new way to explore a familiar world, and it only adds to the excitement of being able to do so on the back of the Drake mount, which is said to have “millions of possible combinations” in terms of customization.

It’s been a while since I felt World of Warcraft. fresh. It is understandable. The game has been playing around the world for nearly 20 years and has maintained a healthy base of millions of players across a truly diverse age group. Blizzard can’t and won’t please everyone. Impossible. That said, I think of the steps Blizzard is taking here to attack older players. Many of them are still annoyed by the smoothing out of Warcraft’s roughest edges.

orders are not broken

World of Warcraft Dragonflight

(Image credit: Blizzard)

At the time, the Dractyr Evoker certainly caught my attention, but it’s probably the UI (which is now more flexible) and talent system revamp that made the deal. Blizzard is working “to find ways to give players more choice in shaping their character’s abilities”, which will come in the form of an improved talent system across two trees. The first focuses on job usefulness and the second focuses on specialization.

Clearly, the community needs to get their hands on this system to see if this change will make any meaningful changes to the damage, healing, and tanking class structure, or if these changes will breathe new life into tired existing classes and allow for class combinations. And abilities that may not have been possible in the game before. But now let your imagination run wild and when the World of Warcraft: Dragonlands (TBC) beta comes out, it’s going to be a place that needs some rigorous testing.

It’s also worth thinking for a moment about Dragon Isles, a new setting for World of Warcraft: Dragonflight. you should read this Digging deep into extensions While Blizzard provides an in-depth description of the four new regions, it’s worth highlighting the expansion’s commitment to making the “Exploration Core Theme” its core theme. Tell us what you think of Mists of Pandaria or Warlords of Draenor. But I do remember wasting time with my friends exploring this beautiful ancient area. It’s been a great place since the early days of Azeroth featuring some of my favorite Blizzard art styles.

World of Warcraft Dragonflight

(Image credit: Blizzard)

Between the Walking Shores, Ohn’ahran Plains, Azure Span and Thaldraszus (home of the new capital, Valdrakken), Blizzard takes wonders to a new level. And it looks like they’re trying to push the default Warcraft system to provide a new environment. It offers a much higher level of enhancement and diversification. The area is colorful, colorful, natural and twisted. Perfect for long nights of exploration and warfare against rival factions in neutral zones.

I said goodbye to World of Warcraft a long time ago. My guilds are scattered, my characters are lost to accounts I can no longer remember passwords, and my knowledge of Azeroth’s complex history is fading. But I can already feel World of Warcraft: Dragonflight rekindling a flame I had long thought to be extinguished. with World of Warcraft Dragonflight Release Date A theory pointing to a 2023 release, let’s see if Blizzard can sustain this momentum and deliver it in a way that MMO expansions haven’t done in quite some time. Anyway, I’ll probably be there on my first day, waiting in Stormwind to catch a boat that will take me to the ancient ruins of the Walking Shore. How about you?


WoW Classic also brings some new content. Wrath of the Lich King Classic The release date is scheduled for 2022.


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Against my better judgment, World of Warcraft: Dragonflight will make me return to Azeroth

World of Warcraft: Dragonflight is leading me down a perilous path. The ninth World of Warcraft expansion was announced yesterday without a release date, but that didn’t stop me from spending my entire evening looking at subscription options. I hate Blizzard for that. 
You have to understand, I have been burned out and come back again more times that I can remember on the best MMO games out there. Hundreds of hours have been sunk into the likes of Phantasy Star Universe and Guild Wars 2, Star Wars: The Old Republic, The Elder Scrolls Online, and Final Fantasy 14 – the less said about the others, the better. But my time in these perpetually online worlds is nothing compared to the thousands of hours that have been spent exploring Azeroth over the past 18 years. I took one look at World of Warcraft: Dragonflight and can feel it calling out to me, but why has it so thoroughly piqued my interest?
The Dracthyr Evoker calls to me

(Image credit: Blizzard)
After 2018’s Battle for Azeroth failed to really capture my attention, and when I didn’t feel any great urge to return for Shadowlands in 2020, I figured that was it. My enduring love/hate relationship with World of Warcraft had finally drawn to an unceremonious end – it’s okay, nothing good lasts forever. I even ignored the siren call of World of Warcraft Classic and Burning Crusade (my favorite expansion), as I came to the realization that I needn’t indulge in every twinge of nostalgia for a time that can’t be replicated. 
That was it, I moved on with my life and prepared for an MMO-less existence. I’m in my 30s now, and there are battle royales to play. If I were to say World of Warcraft: Dragonflight has ‘good vibes’, would that be enough to justify my renewed interest? Probably not. So let’s put it this way: it appears that Blizzard is returning to the aspects of WoW that the studio had long left behind – exploration, player-choice, and a wicked new class and race that will be the envy of your entire raiding party.
Admittedly, I’m an easy mark when it comes to the Dracthyr Evoker. That’s World of Warcraft’s first playable race-and-class combo. The new hero class will let us play in both dragon form and in their humanoid visage, both of which are widely customisable; available at level 58 from a brand new starting area, the Dracthyr Evoker can align with either Alliance or Horde, and is able to wield magic reminiscent to that of all five Dragonflights.

(Image credit: Blizzard)
No, no, don’t worry – I’m not going to bore you with World of Warcraft lore here. Effectively what this means is that the game is finally getting a new style of spellcasting. As a devout Mage and Priest over the last 18 years, the Dracthyr Evoker speaks to me. The class can specialize across two disciplines, focused across DPS (Devastation) or healing (Preservation). Blizzard is even introducing a new spell, Empower, which will allow spellcasters to power-up spells before unleashing them, with the damage and AOE potential changing depending on charge time. How this will impact both new and legacy dungeons and raids remains to be seen, but I can’t wait to find out for myself. 
I can’t wait to find out for myself – do you see? It’s already happening, Blizzard is pulling me in! Aside from a hero class that speaks directly to the way I liked to play World of Warcraft, before I got bored with the existing spellcasting options, there are other elements that have caught my attention too. The Dragonriding skill is near the top of the list, which will introduce degrees of momentum and maneuverability to mounted flying. It looks like an exciting new way to explore a familiar world, and that we’ll be able to do it on the back of drake mounts that reportedly have “millions of possible combinations” in terms of customisation only adds to the excitement.
It’s been a long time since World of Warcraft has felt fresh. That’s understandable. It has been played from every corner of the globe for almost two decades, maintaining a healthy playerbase in the millions across a truly wild span of age groups. Blizzard can’t and won’t ever please everybody – it’s an impossible undertaking. That said, I think the steps Blizzard is taking here to meet legacy players – many of whom are still upset at the softening of many of Warcraft’s roughest edges – in the middle. 
The spell is unbroken

(Image credit: Blizzard)
The Dracthyr Evoker has certainly caught my attention then, but it might be the revamp to the UI (now more flexible) and Talent system that has sealed the deal. Blizzard says it is working to “find ways to provide players with more choice in shaping their character’s abilities”, which will come in the form of a revised Talent system that runs across two trees. The first focuses on class utility and the second on specialization, a massive shift from the pretty rote approach to progression that Warcraft has undertaken in the modern era. 
Obviously, the community will need to get its hands on this system to see whether this shift will make meaningful changes to damage, healing, and tanking class structures, or whether the change will truly pump fresh life into tired old classes and allow for combinations of spells and abilities that may not have been possible in the game before. But right now is a time to let the imagination run wild, and when the World of Warcraft: Dragonlands beta launches (TBC) will be the venue for a little strict scrutiny.  
It’s also worth quickly reflecting on the Dragon Isles, which is the brand new setting for World of Warcraft: Dragonflight. You should read this deep-dive on the expansion from Blizzard for an extensively detailed overview of the four new zones, but it’s worth highlighting the promise to make “exploration a key theme” of the expansion. Say what you will about Mists of Pandaria or Warlords of Draenor, but I have fond memories of wasting hours away just exploring these beautiful, ancient areas with friends. They were awesome locations to dive into, with some of my favorite art direction from Blizzard since the earliest days of Azeroth. 

(Image credit: Blizzard)
Between Walking Shores, Ohn’ahran Plains, Azure Span, and Thaldraszus (home to the new main city hub of Valdrakken), Blizzard looks like it is really trying to push the underlying Warcraft systems to deliver fresh environments with a new scale of wonder and far larger points of elevation and diversification. The zones are colorful and extravagant, natural and twisted – perfect for long nights spent exploring and, let’s be honest, warring with rival factions in any neutral areas. 
I said my goodbyes to World of Warcraft long ago. My guilds have scattered, my characters lost to accounts I can no longer recall the passwords to, and my knowledge of intricate Azeroth history slowly fading. But I can already feel World of Warcraft: Dragonflight rekindling a flame I had long thought was extinguished. With World of Warcraft Dragonflight release date theories pointing towards a 2023 launch, let’s see if Blizzard can maintain this momentum and deliver in a way the MMOs expansions haven’t in quite some time. Either way, I’ll probably be there day one, waiting in Stormwind to board a boat that will take me into the ancient ruins of the Walking Shores. What about you?
WoW Classic is getting some new content as well, with the Wrath of the Lich King Classic release date is set for 2022.

#judgment #World #Warcraft #Dragonflight #return #Azeroth

Against my better judgment, World of Warcraft: Dragonflight will make me return to Azeroth

World of Warcraft: Dragonflight is leading me down a perilous path. The ninth World of Warcraft expansion was announced yesterday without a release date, but that didn’t stop me from spending my entire evening looking at subscription options. I hate Blizzard for that. 
You have to understand, I have been burned out and come back again more times that I can remember on the best MMO games out there. Hundreds of hours have been sunk into the likes of Phantasy Star Universe and Guild Wars 2, Star Wars: The Old Republic, The Elder Scrolls Online, and Final Fantasy 14 – the less said about the others, the better. But my time in these perpetually online worlds is nothing compared to the thousands of hours that have been spent exploring Azeroth over the past 18 years. I took one look at World of Warcraft: Dragonflight and can feel it calling out to me, but why has it so thoroughly piqued my interest?
The Dracthyr Evoker calls to me

(Image credit: Blizzard)
After 2018’s Battle for Azeroth failed to really capture my attention, and when I didn’t feel any great urge to return for Shadowlands in 2020, I figured that was it. My enduring love/hate relationship with World of Warcraft had finally drawn to an unceremonious end – it’s okay, nothing good lasts forever. I even ignored the siren call of World of Warcraft Classic and Burning Crusade (my favorite expansion), as I came to the realization that I needn’t indulge in every twinge of nostalgia for a time that can’t be replicated. 
That was it, I moved on with my life and prepared for an MMO-less existence. I’m in my 30s now, and there are battle royales to play. If I were to say World of Warcraft: Dragonflight has ‘good vibes’, would that be enough to justify my renewed interest? Probably not. So let’s put it this way: it appears that Blizzard is returning to the aspects of WoW that the studio had long left behind – exploration, player-choice, and a wicked new class and race that will be the envy of your entire raiding party.
Admittedly, I’m an easy mark when it comes to the Dracthyr Evoker. That’s World of Warcraft’s first playable race-and-class combo. The new hero class will let us play in both dragon form and in their humanoid visage, both of which are widely customisable; available at level 58 from a brand new starting area, the Dracthyr Evoker can align with either Alliance or Horde, and is able to wield magic reminiscent to that of all five Dragonflights.

(Image credit: Blizzard)
No, no, don’t worry – I’m not going to bore you with World of Warcraft lore here. Effectively what this means is that the game is finally getting a new style of spellcasting. As a devout Mage and Priest over the last 18 years, the Dracthyr Evoker speaks to me. The class can specialize across two disciplines, focused across DPS (Devastation) or healing (Preservation). Blizzard is even introducing a new spell, Empower, which will allow spellcasters to power-up spells before unleashing them, with the damage and AOE potential changing depending on charge time. How this will impact both new and legacy dungeons and raids remains to be seen, but I can’t wait to find out for myself. 
I can’t wait to find out for myself – do you see? It’s already happening, Blizzard is pulling me in! Aside from a hero class that speaks directly to the way I liked to play World of Warcraft, before I got bored with the existing spellcasting options, there are other elements that have caught my attention too. The Dragonriding skill is near the top of the list, which will introduce degrees of momentum and maneuverability to mounted flying. It looks like an exciting new way to explore a familiar world, and that we’ll be able to do it on the back of drake mounts that reportedly have “millions of possible combinations” in terms of customisation only adds to the excitement.
It’s been a long time since World of Warcraft has felt fresh. That’s understandable. It has been played from every corner of the globe for almost two decades, maintaining a healthy playerbase in the millions across a truly wild span of age groups. Blizzard can’t and won’t ever please everybody – it’s an impossible undertaking. That said, I think the steps Blizzard is taking here to meet legacy players – many of whom are still upset at the softening of many of Warcraft’s roughest edges – in the middle. 
The spell is unbroken

(Image credit: Blizzard)
The Dracthyr Evoker has certainly caught my attention then, but it might be the revamp to the UI (now more flexible) and Talent system that has sealed the deal. Blizzard says it is working to “find ways to provide players with more choice in shaping their character’s abilities”, which will come in the form of a revised Talent system that runs across two trees. The first focuses on class utility and the second on specialization, a massive shift from the pretty rote approach to progression that Warcraft has undertaken in the modern era. 
Obviously, the community will need to get its hands on this system to see whether this shift will make meaningful changes to damage, healing, and tanking class structures, or whether the change will truly pump fresh life into tired old classes and allow for combinations of spells and abilities that may not have been possible in the game before. But right now is a time to let the imagination run wild, and when the World of Warcraft: Dragonlands beta launches (TBC) will be the venue for a little strict scrutiny.  
It’s also worth quickly reflecting on the Dragon Isles, which is the brand new setting for World of Warcraft: Dragonflight. You should read this deep-dive on the expansion from Blizzard for an extensively detailed overview of the four new zones, but it’s worth highlighting the promise to make “exploration a key theme” of the expansion. Say what you will about Mists of Pandaria or Warlords of Draenor, but I have fond memories of wasting hours away just exploring these beautiful, ancient areas with friends. They were awesome locations to dive into, with some of my favorite art direction from Blizzard since the earliest days of Azeroth. 

(Image credit: Blizzard)
Between Walking Shores, Ohn’ahran Plains, Azure Span, and Thaldraszus (home to the new main city hub of Valdrakken), Blizzard looks like it is really trying to push the underlying Warcraft systems to deliver fresh environments with a new scale of wonder and far larger points of elevation and diversification. The zones are colorful and extravagant, natural and twisted – perfect for long nights spent exploring and, let’s be honest, warring with rival factions in any neutral areas. 
I said my goodbyes to World of Warcraft long ago. My guilds have scattered, my characters lost to accounts I can no longer recall the passwords to, and my knowledge of intricate Azeroth history slowly fading. But I can already feel World of Warcraft: Dragonflight rekindling a flame I had long thought was extinguished. With World of Warcraft Dragonflight release date theories pointing towards a 2023 launch, let’s see if Blizzard can maintain this momentum and deliver in a way the MMOs expansions haven’t in quite some time. Either way, I’ll probably be there day one, waiting in Stormwind to board a boat that will take me into the ancient ruins of the Walking Shores. What about you?
WoW Classic is getting some new content as well, with the Wrath of the Lich King Classic release date is set for 2022.

#judgment #World #Warcraft #Dragonflight #return #Azeroth


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