Feature

Apex Legends Season 13 is all about adding to the map, not taking away

Apex Legends Season 13 focuses on improving the core battle royale, specifically the newer map, Storm Point. In the Season 13 preview, the development team describes the changes as “additional” rather than “destructive” with design goals focused on strengthening points of interest and making the map more competitive. With Season 13, Respawn understands exactly what makes Apex Legends great and is looking for even more ways to please fans of BR and beyond.

the apex monster

Apex Legends Control

(Image courtesy of EA)

that Apex Legends Season 13 Trailer See the legends come together to fight a giant sea monster that has emerged from the turquoise waters around Storm Point. The corpse of this monster is a new POI on the map and can be fought in and on top of its decaying body. metal. Lead level designer Jeff Shaw made the decision to add what he calls a “monster”: the team wondered “what it would be like to fight a stranded sea monster around it”. Developers with latest update (there are 18 now) add another POI to make Storm Point “more competitive as a map”. Shaw calls the Fallen Beast a “loot piñata” full of the best loot on the map, so you can expect it to become a hotbed of activity to cool off another top loot spot, the Barometer.

Greatly, Respawn tweaks Storm Point’s PvE elements for season 13, adding and moving existing Prowlers and Spider Nests, while adding four IMC arsenals to the mix. The arsenal, which emerged from the underground due to Kaiju’s seismic activity, is an all-new addition to the game, filled with valuable loot. However, they have built-in defenses, so you have to fight through them to get the stuff inside. Senior game designer Samantha Kalman refers to it as a “card toy minigame” similar to World’s Edge’s Bloodhound trial, where you have to start encounters for 60 seconds upon entry and survive a countdown.

Loot is always worth it

Samantha Kalman

But unlike Bloodhound Trials, this IMC arsenal protects you from attacks from enemy squads and provides loot based on your current gear. The new “smart loot” container will scan the gear you already have and give you loot based on it. “The loot is always worth it,” Kalman promises. “It upgrades what you already have or supplements equipment and weapon attachments you don’t already have.” This means you can find good starter kits, so IMC Armories can be a good place to drop first. Received, but it may be the place you want to go after you’ve already looted one or two areas.

“We’ve been excited about the Pv features of Battle Royale for a long time. Storm Point is our PvE-rich map,” explains Kalman, adding that the team wanted to add a PvE experience that third-party providers cannot. IMC Armories will be a popular addition to the map. mark my words If so, the Respawn can be added to another map.

looking forward to it

apex legends

(Image courtesy of EA)

Perhaps the most interesting aspect of the upcoming changes in Apex Legends season 13 is the philosophy the developers have. In other words, you are adding content, not removing it. Given that major map changes in Battle Royales (and previous seasons of Apex Legends) rely too often on destroying existing regions, this Storm Point update is reminiscent of Respawn’s previous conversations about live service-oriented map creation. . After all, it’s the biggest Battle Royale map in the game, so there’s a lot more room to incorporate new POIs.

“We like to update the map and look at it critically. I don’t think we’ve finished Storm Point,” Shaw said, and it’s no surprise. “With Storm Point, we are gearing up for success. From this perspective, we look forward and look forward to updates and development.” Building using this methodology allowed us to add new content rather than destroy it,” he explains. When Respawn added a giant decaying sea monster to the game, Respawn’s foresight when designing the first map was No sacrifice was needed to get Kaiju to the shores of Storm Point.

Respawn plans to continue this philosophy in future Apex Legends updates. “We really hope that this trend will continue into the future of Apex cards,” Shaw says. The Storm Point work helped the team find the “Goldilocks area” with respect to the height, scale and size of the BR map. So don’t be surprised to see other smaller maps being updated in the future. “I don’t think our cards have ever really been perfect,” Shaw admits.

When it comes to live-service games, it feels like Respawn takes player feedback seriously and applies that feedback as aggressively as possible. Storm Point is the pinnacle of all feedback, iterations and ideas, and it’s great to see the team come back so quickly after launch. And for the future of Apex Legends, Senior Design Director Evan Nikolich has promised that Control will return later in the season and the team will add more LTMs that will welcome new players and give veterans the opportunity to play with a variety of legends. and loadout.

How many live service games are too many live service games? We know that live service gaming fatigue is a reality. But can you fix it?

Apex Legends Tips | Apex Legends best weapon | Apex Legends best character | Apex Legends Craft Metal | Apex Legends Heirloom | Apex Legends Crossplay | Apex Legends Skydiving Emoticons


More information

Apex Legends Season 13 is all about adding to the map, not taking away

Apex Legends Season 13 is focused on improving the core battle royale, specifically, the latest map Storm Point. During the Season 13 preview, the dev team calls the changes “additive” rather than “destructive”, with design goals focused on bolstering points of interest and increasing the competitiveness of the map. With Season 13, it’s clear that Respawn has a concise understanding of what makes Apex Legends great, and is looking to add even more ways to engage fans of the BR and beyond.  
The Apex Kaiju 

(Image credit: EA)
The Apex Legends Season 13 trailer sees the Legends team up to fight a giant sea monster that emerged from the turquoise waters surrounding Storm Point. That monster’s carcass is the new POI on the map, and you can fight within its rotting body and on top of it. Metal. Lead level designer Jeff Shaw says that the decision to add what they refer to as a “kaiju” was simple: the team wondered “what it would be like to fight inside and around a stranded sea monster.” Plus, the devs wanted to add another POI with the latest update (there’s now 18) in an attempt to make Storm Point “more competitive as a map.” Shaw calls the downed beast a “loot piñata,” filled with the best loot on the map, so you can expect it to be a hotbed of activity that pulls the heat away from the other high-tier loot spot, Barometer. 
Brilliantly, Respawn is also tweaking Storm Point’s PvE elements for Season 13, adding and shifting around the existing prowler and spider nests, while also dropping four IMC Armories into the mix. The armories, which emerged from underground due to the seismic activity from the kaiju, are brand new additions to the game that are filled with valuable loot. However, they have on-board defenses, so you’ll need to fight your way through them in order to get the goodies that lie within. Senior game designer Samantha Kalman refers to them as “map toy minigames,” sort of like the Bloodhound trials on World’s Edge, in that you’ll trigger a 60-second encounter when entering them and have to survive the countdown. 

The loot is always valuable
Samantha Kalman

But unlike the Bloodhound trials, these IMC Armories protect you from being third-partied by enemy squads, and they offer you loot based on your current loadout. New, “smart loot” bins will scan what you already have as a loadout and provide you with loot based on that. “The loot is always valuable,” Kalman promises. “Either it’s upgrading what you have already or it’s supplementing your equipment and weapon attachment that you don’t yet have.” This means that the IMC Armories could be a good place to initially drop, as you’ll get a good starter kit, but may be the place you want to go after you’ve already looted an area or two. 
“We’ve been excited about PvE features for a long time in battle royale. Storm Point is our PvE-rich map,” Kalman explains while pointing out that the team really wanted to add a PvE experience that couldn’t get third-partied. The IMC Armories will be a favorite addition to the map, mark my words – and if they are, Respawn is open to adding them to other maps.
Looking forward 

(Image credit: EA)
Perhaps the most interesting aspect of the upcoming Apex Legends Season 13 changes is the philosophy the devs have around it: it’s all about adding – not removing – content. Considering how major map changes in battle royales (and in previous Apex Legends Seasons) are so often built around destroying existing areas, this Storm Point update calls back to Respawn’s previous conversations around creating a map specifically with live service in mind. It is, after all, the biggest of the games’ battle royale maps, so there is much more room to slot in a new POI. 
“We love updating our maps and looking at them critically, I don’t think we’re done with Storm Point yet,” Shaw says. And that shouldn’t be a surprise. “With Storm Point, we really set ourselves up for success. It was built through this lens of looking forward and looking at updates. Building it with this method really allowed us to be additive with new content rather than destructive,” he explains. So, when adding a giant decaying sea monster to the game, Respawn’s foresight when first designing the map meant that there were no sacrifices necessary to ensure the Kaiju made it to Storm Point’s shores. 
Respawn has plans to carry this philosophy forward through future Apex Legends updates. “We really hope to continue this trend with the future of Apex maps,” Shaw says. Working on Storm Point helped the team find its “Goldilocks zone” when it comes to BR maps’ elevation, scale, and size, so don’t be surprised if you see the other, smaller maps getting updates in the future. “I don’t think our maps are ever really truly finished,” Shaw admits. 
As far as live service games go, it really feels like Respawn takes in player feedback in droves, and actively applies that feedback wherever possible. Storm Point is the culmination of all of that feedback, iteration, and ideation, and it’s great to see the team returning to it so soon after its launch. And as far as Apex Legends’ future goes, senior design director Evan Nikolich has promised that Control will return later in the season, and that the team is looking to add even more LTMs that will welcome in new players and give veterans a chance to play with different Legends and loadouts. 
How many live service games are too many live service games? We know that live service game fatigue is real – but can it be fixed? 
Apex Legends tips  | Apex Legends best weapons | Apex Legends best characters | Apex Legends crafting metal | Apex Legends heirlooms | Apex Legends crossplay | Apex Legends skydive emotes

#Apex #Legends #Season #adding #map

Apex Legends Season 13 is all about adding to the map, not taking away

Apex Legends Season 13 is focused on improving the core battle royale, specifically, the latest map Storm Point. During the Season 13 preview, the dev team calls the changes “additive” rather than “destructive”, with design goals focused on bolstering points of interest and increasing the competitiveness of the map. With Season 13, it’s clear that Respawn has a concise understanding of what makes Apex Legends great, and is looking to add even more ways to engage fans of the BR and beyond.  
The Apex Kaiju 

(Image credit: EA)
The Apex Legends Season 13 trailer sees the Legends team up to fight a giant sea monster that emerged from the turquoise waters surrounding Storm Point. That monster’s carcass is the new POI on the map, and you can fight within its rotting body and on top of it. Metal. Lead level designer Jeff Shaw says that the decision to add what they refer to as a “kaiju” was simple: the team wondered “what it would be like to fight inside and around a stranded sea monster.” Plus, the devs wanted to add another POI with the latest update (there’s now 18) in an attempt to make Storm Point “more competitive as a map.” Shaw calls the downed beast a “loot piñata,” filled with the best loot on the map, so you can expect it to be a hotbed of activity that pulls the heat away from the other high-tier loot spot, Barometer. 
Brilliantly, Respawn is also tweaking Storm Point’s PvE elements for Season 13, adding and shifting around the existing prowler and spider nests, while also dropping four IMC Armories into the mix. The armories, which emerged from underground due to the seismic activity from the kaiju, are brand new additions to the game that are filled with valuable loot. However, they have on-board defenses, so you’ll need to fight your way through them in order to get the goodies that lie within. Senior game designer Samantha Kalman refers to them as “map toy minigames,” sort of like the Bloodhound trials on World’s Edge, in that you’ll trigger a 60-second encounter when entering them and have to survive the countdown. 

The loot is always valuable
Samantha Kalman

But unlike the Bloodhound trials, these IMC Armories protect you from being third-partied by enemy squads, and they offer you loot based on your current loadout. New, “smart loot” bins will scan what you already have as a loadout and provide you with loot based on that. “The loot is always valuable,” Kalman promises. “Either it’s upgrading what you have already or it’s supplementing your equipment and weapon attachment that you don’t yet have.” This means that the IMC Armories could be a good place to initially drop, as you’ll get a good starter kit, but may be the place you want to go after you’ve already looted an area or two. 
“We’ve been excited about PvE features for a long time in battle royale. Storm Point is our PvE-rich map,” Kalman explains while pointing out that the team really wanted to add a PvE experience that couldn’t get third-partied. The IMC Armories will be a favorite addition to the map, mark my words – and if they are, Respawn is open to adding them to other maps.
Looking forward 

(Image credit: EA)
Perhaps the most interesting aspect of the upcoming Apex Legends Season 13 changes is the philosophy the devs have around it: it’s all about adding – not removing – content. Considering how major map changes in battle royales (and in previous Apex Legends Seasons) are so often built around destroying existing areas, this Storm Point update calls back to Respawn’s previous conversations around creating a map specifically with live service in mind. It is, after all, the biggest of the games’ battle royale maps, so there is much more room to slot in a new POI. 
“We love updating our maps and looking at them critically, I don’t think we’re done with Storm Point yet,” Shaw says. And that shouldn’t be a surprise. “With Storm Point, we really set ourselves up for success. It was built through this lens of looking forward and looking at updates. Building it with this method really allowed us to be additive with new content rather than destructive,” he explains. So, when adding a giant decaying sea monster to the game, Respawn’s foresight when first designing the map meant that there were no sacrifices necessary to ensure the Kaiju made it to Storm Point’s shores. 
Respawn has plans to carry this philosophy forward through future Apex Legends updates. “We really hope to continue this trend with the future of Apex maps,” Shaw says. Working on Storm Point helped the team find its “Goldilocks zone” when it comes to BR maps’ elevation, scale, and size, so don’t be surprised if you see the other, smaller maps getting updates in the future. “I don’t think our maps are ever really truly finished,” Shaw admits. 
As far as live service games go, it really feels like Respawn takes in player feedback in droves, and actively applies that feedback wherever possible. Storm Point is the culmination of all of that feedback, iteration, and ideation, and it’s great to see the team returning to it so soon after its launch. And as far as Apex Legends’ future goes, senior design director Evan Nikolich has promised that Control will return later in the season, and that the team is looking to add even more LTMs that will welcome in new players and give veterans a chance to play with different Legends and loadouts. 
How many live service games are too many live service games? We know that live service game fatigue is real – but can it be fixed? 
Apex Legends tips  | Apex Legends best weapons | Apex Legends best characters | Apex Legends crafting metal | Apex Legends heirlooms | Apex Legends crossplay | Apex Legends skydive emotes

#Apex #Legends #Season #adding #map


Synthetic: Vik News

Đỗ Thủy

I'm Do Thuy, passionate about creativity, blogging every day is what I'm doing. It's really what I love. Follow me for useful knowledge about society, community and learning.

Trả lời

Email của bạn sẽ không được hiển thị công khai. Các trường bắt buộc được đánh dấu *

Back to top button