Avatar: Frontiers Of Pandora Can’t Follow Way Of Water
Tie-in games are often limited by scope and budget due to the need to get the games released in sync with films, much like the previous Avatar game that was available during the PS3, Wii, and Xbox 360 generation. Games that follow this format have not always been of the highest quality, and not many movie tie-in games still hold up years later. Recently, these games have seemingly fallen out of fashion, with more tie-in games being sequels, prequels, or related to the franchise rather than direct retellings of the same story. These games allow players who have already seen the movie more content to explore and allow developers to create new stories.
This being said, the marketing and trailers for Frontiers of Pandora‘s open-world has shown off a world that seems to be more about exploration, as it should be. The Hallelujah Mountains, the Hometree, and the Na’vi Reservation all have distinct visual styles and would be fun to explore. The dichotomy of the military and the natural world might be simple, but the player should be given the freedom to discover those heavily detailed areas without being held back by The Way of Water’s story.
Although the Avatar sequel’s production cycle has been long and arduous, the video game may still turn out to be a fun game. In fact, the trailer for The Way of Water shows entirely new areas of Pandora that haven’t been shown off before. Many exploration games like Abzu and Subnautica have shown that exploring oceans and lakes can be truly exciting, so perhaps the game can utilize these new locations to create a new gameplay experience. However, it would be silly for Frontiers of Pandora to follow the story of the sequel when there’s many more stories to be told on the alien planet.
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Avatar: Frontiers Of Pandora Can’t Follow Way Of Water
Tie-in games are often limited by scope and budget due to the need to get the games released in sync with films, much like the previous Avatar game that was available during the PS3, Wii, and Xbox 360 generation. Games that follow this format have not always been of the highest quality, and not many movie tie-in games still hold up years later. Recently, these games have seemingly fallen out of fashion, with more tie-in games being sequels, prequels, or related to the franchise rather than direct retellings of the same story. These games allow players who have already seen the movie more content to explore and allow developers to create new stories.
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This being said, the marketing and trailers for Frontiers of Pandora‘s open-world has shown off a world that seems to be more about exploration, as it should be. The Hallelujah Mountains, the Hometree, and the Na’vi Reservation all have distinct visual styles and would be fun to explore. The dichotomy of the military and the natural world might be simple, but the player should be given the freedom to discover those heavily detailed areas without being held back by The Way of Water’s story.
Although the Avatar sequel’s production cycle has been long and arduous, the video game may still turn out to be a fun game. In fact, the trailer for The Way of Water shows entirely new areas of Pandora that haven’t been shown off before. Many exploration games like Abzu and Subnautica have shown that exploring oceans and lakes can be truly exciting, so perhaps the game can utilize these new locations to create a new gameplay experience. However, it would be silly for Frontiers of Pandora to follow the story of the sequel when there’s many more stories to be told on the alien planet.
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#Avatar #Frontiers #Pandora #Follow #Water
Avatar: Frontiers Of Pandora Can’t Follow Way Of Water
Tie-in games are often limited by scope and budget due to the need to get the games released in sync with films, much like the previous Avatar game that was available during the PS3, Wii, and Xbox 360 generation. Games that follow this format have not always been of the highest quality, and not many movie tie-in games still hold up years later. Recently, these games have seemingly fallen out of fashion, with more tie-in games being sequels, prequels, or related to the franchise rather than direct retellings of the same story. These games allow players who have already seen the movie more content to explore and allow developers to create new stories.
googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr3’); });
This being said, the marketing and trailers for Frontiers of Pandora‘s open-world has shown off a world that seems to be more about exploration, as it should be. The Hallelujah Mountains, the Hometree, and the Na’vi Reservation all have distinct visual styles and would be fun to explore. The dichotomy of the military and the natural world might be simple, but the player should be given the freedom to discover those heavily detailed areas without being held back by The Way of Water’s story.
Although the Avatar sequel’s production cycle has been long and arduous, the video game may still turn out to be a fun game. In fact, the trailer for The Way of Water shows entirely new areas of Pandora that haven’t been shown off before. Many exploration games like Abzu and Subnautica have shown that exploring oceans and lakes can be truly exciting, so perhaps the game can utilize these new locations to create a new gameplay experience. However, it would be silly for Frontiers of Pandora to follow the story of the sequel when there’s many more stories to be told on the alien planet.
googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr4’); });
googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1550597677810-0’); });
#Avatar #Frontiers #Pandora #Follow #Water
Synthetic: Vik News