Destiny 2 Class guide for Titan, Hunter, and Warlock
This Destiny 2 Class guide will help you learn about Titans, Warlocks, and Hunters, and all of their elemental Subclasses and abilities. Each of the three Destiny 2 Classes have their own unique skills, including a distinct jump type, and a defensive Class Ability, but it’s the elemental Subclass abilities that really set them apart. Whether you’re a New Light trying to decide what your first class will be, or an experienced player looking to learn about the other Classes for their next character, we’ve got the essential information on the three Destiny 2 Classes and all their Subclasses below.
All Destiny 2 Classes
- How Classes and Subclasses work in Destiny 2
- Destiny 2 Titan guide
- Sunbreaker Titan
- Striker Titan
- Sentinel Titan
- Behemoth Behemoth
- Destiny 2 Hunter guide
- Gunslinger Hunter
- Arcstrider Hunter
- Nightstalker Hunter
- Revenant Hunter
- Destiny 2 Warlock guide
- Dawnblade Warlock
- Stormcaller Warlock
- Voidwalker Warlock
- Shadebinder Warlock
How Destiny 2 Classes and Subclasses work
(Image credit: Bungie)
Each of the three Classes currently have four Subclasses that represent the elemental powers of Light and Darkness in Destiny 2 – these are Solar, Arc, Void, and Stasis. Each one comes with their own Super abilities, Grenades, and Melee powers that allow players to customize their builds and playstyles for different activities and challenges.
All Stasis, Void, and now Solar Subclasses use a new Subclass system (dubbed ‘3.0’) that allows for freeform customization and improved build-crafting compared to the old system which presented trios of fixed skills to choose from – only Arc Subclasses still use this system, and they will be updated to the new 3.0 system in a future season. More Darkness Subclasses are also expected to join Stasis in future Destiny 2 expansions.
Destiny 2 Titan overview
Destiny 2 Titan Class
(Image credit: Bungie)
Titan Class Ability – Barricade
- Towering Barricade: A large wall of Light that blocks incoming damage. Great for providing cover or extending existing cover to reload, reposition, or hold ground.
- Rally Barricade: A waist-high wall that provides good cover for crouched Guardians and allows you to peek over by aiming your weapon. Firing your weapon from this position also increases reload speed, stability, and range.
Titan Jump Ability – Lift
Lift is activated by pressing the X/A button while in the air. To get the most out of Lift, you’ll want to double-tap A/X to immediately launch into your Lift. Activating Lift while falling will only slow your fall and will not increase your height.
- High Lift: This will boost you high into the air, trading distance and control for height.
- Strafe Lift: Use this Lift option if you want finer mid-air control. It trades height for directional control, which you can use to gain a little extra distance if you hold forward.
- Catapult Lift: Gain a strong burst of momentum as you activate Lift, providing extra speed and a balance of height, control, and distance.
Sunbreaker Titan Solar Subclass
(Image credit: Bungie)
Destiny 2 Solar 3.0 builds
Striker Titan Arc Subclass
(Image credit: Bungie)
As a Striker Titan, you’ll be using your Arc-empowered fists to deal lightning damage up close, especially with the area-of-effect lightning slams from your Fists of Havoc Super Ability. Code of the Earthshaker Striker Titans leave long-lasting damage effects in their wake, whether that’s from longer-lasting Grenade abilities, or lingering Arc pulses from Fists of Havoc. Alternatively, Code of the Juggernaut is all about striking enemies to activate various buffs, making you a punching powerhouse, and you’ll extend the duration of Fists of Havoc with each kill you get with it.
Lastly, Code of the Missile switches Strike by making your whole Guardian a beating implement. Fists of Havoc becomes Thundercrash – a Super Ability that lets you hurtle through the air to deliver a blast of Arc energy – and your Ballistic Slam Melee Ability slams you into the ground from the air at high speed.
Sentinel Titan Void Subclass
(Image credit: Bungie)
Sentinel Titans are the true defenders and frontline fighters in Destiny 2. You can fulfil your Captain America fantasies with the Shield Throw Melee Ability which sends out a ricocheting Void Shield that generates an Overshield with each target hit. Sentinels also get the Ward of Dawn and Sentinel Shield Super Abilities, the former creating a static bubble that provides a powerful weapon damage buff. Sentinel Shield is the more offensive option and allows a Titan to attack enemies with shield bashes and guard their allies to increase their weapon damage.
One Void Aspects you can equip to augment your Sentinel abilities, along with an array of Fragments, is Controlled Demolition, which causes enemies struck with Void abilities to become Volatile, meaning they’ll explode if they take more damage. If you’re looking to support your team more directly, you’ll want the Bastion Aspect to provide Overshields for you and nearby allies whenever you cast your Super or Barricade.
Behemoth Titan Stasis Subclass
(Image credit: Bungie)
As the first Destiny 2 Darkness Subclass for Titans, the Behemoth is an unstoppable force on the field. Use the Shiver Strike Melee Ability to lunge at an enemy with a Stasis gauntlet and knock them back. More Stasis gauntlet action comes from the Glacial Quake Super, which provides high damage resistance, and allows Behemoths to slam the ground with the gauntlet to create a wave of Stasis crystals, freezing anything in the way. Glacial Quake also supercharges Shiver Strike with extra damage and a shorter cooldown, allowing you to crash through crystals and wreak havoc.
For added crystal-smashing power, you’ll want the Cryoclasm Aspect, which adds a longer slide that can smash through Stasis crystals and shatter frozen enemies. Tectonic Harvest pairs nicely as it allows you to reap the benefits of destroying crystals with Stasis shards which grant a bit of melee energy when collected.
Destiny 2 Hunter overview
Destiny 2 Hunter Class
(Image credit: Bungie)
Hunter Class Ability – Dodge
- Marksman’s Dodge: Perform an evasive roll to quickly avoid danger, while also fully reloading your currently held weapon.
- Gambler’s Dodge: Perform an evasive roll to quickly avoid danger. Doing so near enemies will fully recharge your Melee Ability.
- Acrobat’s Dodge: Perform an evasive flip to avoid danger and apply the Radiant buff to yourself and nearby allies. This is exclusive to the Gunslinger Subclass.
Hunter Jump Ability – Double Jump
Double Jump is activated by pressing the X/A button while in the air. For maximum height, you’ll want to Double Jump as you reach the apex of your first jump. Activate Double Jump while in the air to reduce your momentum and break any falls.
- High Jump: Your extra jump will boost you vertically into the air.
- Strafe Jump: Trade height for extra control. Changing your movement direction input as you activate Double Jump will allow you to easily change direction.
- Triple Jump: Gain an extra jump, allowing you to jump twice in the air. The jumps are relatively weak but provide a balance of height and agility overall.
Gunslinger Hunter Solar Subclass
Arcstrider Hunter Arc Subclass
(Image credit: Bungie)
The Arcstrider Hunter Subclass is a master of mobility, using lightning-fast moves to be harder to hit and deadly up close. The Arc Staff Super allows Arcstriders to move acrobatically and execute simple melee combos for solid damage. Way of the Warrior is all about using your Melee and Dodge abilities together to deal damage at close range.
Way of the Wind leans into being a difficult target and disruptive force with the Disorienting Blow Melee Ability, a faster sprinting speed, and increased damage resistance while dodging. Finally, Way of the Current focuses on Arc attacks. You gain the ability to deflect projectiles with Arc Staff and can perform a deadly uppercut attack with your Melee Ability during a slide to release a small Arc wave.
Nightstalker Hunter Void Subclass
(Image credit: Bungie)
The Nightstalker Void Subclass for Hunters has the ultimate trapper and assassin skillset, with the ability to weaken enemies with tether traps, and turn invisible. The Shadowshot Super allows you to fire an arrow that creates a Void Anchor trap that tethers nearby enemies, weakening and suppressing them. It also comes in two flavors: Deadfall, which fires one long-lasting anchor that covers a large area, and Moebius Quiver, which fires two volleys of three seeking arrows that make targets volatile. However, if you want something like Arc Staff, you can use the Spectral Blades Super, which also allows you to go invisible.
To enhance your Nightstalker abilities, you can choose the Vanishing Step Void Aspect, which allows you to become invisible simply by dodging – great for getting out of a bad situation. But if you want to get more use out of your Smoke Bomb Melee Ability, choose the Trapper’s Ambush Aspect to gain the ability to dive to the ground and release a large smoke cloud, weakening enemies and turning allies invisible.
Revenant Hunter Stasis Subclass
(Image credit: Bungie)
Destiny 2 Hunters can embrace the Darkness with the Revenant Stasis Subclass to create a blizzard on the field and slow enemies with chilling abilities. The Super Ability, Silence and Squall, launches a pair of kama blades. The first will instantly freeze enemies in place if they’re hit by its cold blast, while the second kama creates a Stasis storm that tracks towards enemies, destroys frozen foes, and applies a slowing effect to any stragglers. Revenant Hunters also get a pair of Withering Blade shuriken for their Melee Ability, which they can toss out to damage and slow enemies.
With the focus very much on slowing and freezing targets, you can choose two Stasis Aspects to help. The Shatterdive Aspect allows Revenant Hunters to rapidly descend while in the air, shattering nearby frozen targets and Stasis crystals when they hit the ground. To enhance your evasive capabilities, Winter’s Shroud causes your Dodge Ability to slow nearby enemies, but if you’re a fan of Stasis grenades, pick the Touch of Winter Aspect to improve them in different ways.
Destiny 2 Warlock overview
Destiny 2 Warlock Class
(Image credit: Bungie)
Warlock Class Ability – Rift
- Healing Rift: Summon a well on the ground that continuously heals you and any allies that are inside it.
- Empowering Rift: Summon a well on the ground that boosts weapon damage for you and any allies that are inside it.
Warlock Jump Ability – Glide
Glide is activated by pressing the X/A button while in the air. To get the most height out of Glide, you need to double-tap A/X to immediately launch yourself upwards. Activating Glide while falling will slow your fall substantially but will not increase your height.
- Strafe Glide: Offers great control over the direction of travel while gliding, allowing you to change direction more easily.
- Burst Glide: This Glide sacrifices control for a strong initial burst of speed, allowing you to travel and rise faster.
- Balanced Glide: A combination of Strafe and Burst Glide to provide moderate speed and control.
- Blink: A unique, short-range teleporting jump that is exclusive to the Voidwalker Subclass.
Dawnblade Warlock Solar Subclass
Stormcaller Warlock Arc Subclass
Voidwalker Warlock Void Subclass
(Image credit: Bungie)
The Voidwalker Subclass for Warlocks has a strong emphasis on all-out destruction and cosmic explosions. One of the main ways this is achieved is through the Nova Bomb Super Ability. You can hurl out a slow-moving Cataclysm Nova Bomb that tracks enemies and fractures into smaller projectiles after the initial detonation, or a faster Vortex Nova Bomb that explodes and leaves a damaging vortex behind. However, Nova Warp is also available, and it lets you teleport around and charge up Void eruptions that you can release to blow up enemies.
To enhance your Voidwalker abilities, you’ll need to choose two Void Aspects. The Child of the Old Gods Aspect creates a Void Soul for yourself when you cast a Rift. This Void companion then seeks out the next enemy you shoot to weaken them and drain their health, granting you either Ability energy or health in return. But if you’re hungry for healing, the Feed the Void Aspect makes all Void Ability kills activate the Devour buff, which heals you after any final blow and extends its duration.
Shadebinder Warlock Stasis Subclass
(Image credit: Bungie)
Warlocks can shatter their foes with the Destiny 2 Shadebinder Stasis Subclass. The Winter’s Wrath Super Ability summons an icy staff that can freeze enemies with bolts of Stasis. This can be followed up with a shockwave that shatters any frozen enemies nearby, making this Super especially lethal. The Penumbral Blast Melee Ability brings the staff out too by firing out a single Stasis blast to freeze any foes that get hit.
You’ll need Stasis Aspects to improve your freezing and shattering abilities as a Shadebinder Warlock. Take the Iceflare Bolts Aspect to spawn Stasis seekers by shattering a frozen target that track to enemies and freeze them in place. You can also lock down areas by turning your Stasis Grenade Ability into a Stasis turret with the Bleak Watcher Aspect – the turret fires slowing projectiles that can eventually freeze targets.
Destiny 2 weekly reset | Destiny 2 tips | Destiny 2 Crucible tips | Destiny 2 Gambit tips | Destiny 2 Heroic Public Events | Best Destiny 2 Exotics | Destiny 2 Prime Engrams | Destiny 2 Adept mods | Destiny 2 The Witch Queen | Destiny 2 how to beat Savathun on Legendary difficulty | Destiny 2 Altars of Reflection puzzle | Destiny 2 faction chests for Trust Goes Both Ways | Destiny 2 Preservation mission | Destiny 2 Swift Destruction challenge | Destiny 2 Base Information challenge | Destiny 2 Defenses Down challenge | Destiny 2 Looping Catalyst challenge
More information
Destiny 2 Class guide for Titan, Hunter, and Warlock
This Destiny 2 Class guide will help you learn about Titans, Warlocks, and Hunters, and all of their elemental Subclasses and abilities. Each of the three Destiny 2 Classes have their own unique skills, including a distinct jump type, and a defensive Class Ability, but it’s the elemental Subclass abilities that really set them apart. Whether you’re a New Light trying to decide what your first class will be, or an experienced player looking to learn about the other Classes for their next character, we’ve got the essential information on the three Destiny 2 Classes and all their Subclasses below.
All Destiny 2 Classes
How Classes and Subclasses work in Destiny 2
Destiny 2 Titan guide
Sunbreaker Titan
Striker Titan
Sentinel Titan
Behemoth Behemoth
Destiny 2 Hunter guide
Gunslinger Hunter
Arcstrider Hunter
Nightstalker Hunter
Revenant Hunter
Destiny 2 Warlock guide
Dawnblade Warlock
Stormcaller Warlock
Voidwalker Warlock
Shadebinder Warlock
How Destiny 2 Classes and Subclasses work
(Image credit: Bungie)
Each of the three Classes currently have four Subclasses that represent the elemental powers of Light and Darkness in Destiny 2 – these are Solar, Arc, Void, and Stasis. Each one comes with their own Super abilities, Grenades, and Melee powers that allow players to customize their builds and playstyles for different activities and challenges.
All Stasis, Void, and now Solar Subclasses use a new Subclass system (dubbed ‘3.0’) that allows for freeform customization and improved build-crafting compared to the old system which presented trios of fixed skills to choose from – only Arc Subclasses still use this system, and they will be updated to the new 3.0 system in a future season. More Darkness Subclasses are also expected to join Stasis in future Destiny 2 expansions.
Destiny 2 Titan overview
Destiny 2 Titan Class
(Image credit: Bungie)
Titan Class Ability – Barricade
Towering Barricade: A large wall of Light that blocks incoming damage. Great for providing cover or extending existing cover to reload, reposition, or hold ground.
Rally Barricade: A waist-high wall that provides good cover for crouched Guardians and allows you to peek over by aiming your weapon. Firing your weapon from this position also increases reload speed, stability, and range.
Titan Jump Ability – Lift
Lift is activated by pressing the X/A button while in the air. To get the most out of Lift, you’ll want to double-tap A/X to immediately launch into your Lift. Activating Lift while falling will only slow your fall and will not increase your height.
High Lift: This will boost you high into the air, trading distance and control for height.
Strafe Lift: Use this Lift option if you want finer mid-air control. It trades height for directional control, which you can use to gain a little extra distance if you hold forward.
Catapult Lift: Gain a strong burst of momentum as you activate Lift, providing extra speed and a balance of height, control, and distance.
Sunbreaker Titan Solar Subclass
(Image credit: Bungie)
Destiny 2 Solar 3.0 builds
Striker Titan Arc Subclass
(Image credit: Bungie)
As a Striker Titan, you’ll be using your Arc-empowered fists to deal lightning damage up close, especially with the area-of-effect lightning slams from your Fists of Havoc Super Ability. Code of the Earthshaker Striker Titans leave long-lasting damage effects in their wake, whether that’s from longer-lasting Grenade abilities, or lingering Arc pulses from Fists of Havoc. Alternatively, Code of the Juggernaut is all about striking enemies to activate various buffs, making you a punching powerhouse, and you’ll extend the duration of Fists of Havoc with each kill you get with it.
Lastly, Code of the Missile switches Strike by making your whole Guardian a beating implement. Fists of Havoc becomes Thundercrash – a Super Ability that lets you hurtle through the air to deliver a blast of Arc energy – and your Ballistic Slam Melee Ability slams you into the ground from the air at high speed.
Sentinel Titan Void Subclass
(Image credit: Bungie)
Sentinel Titans are the true defenders and frontline fighters in Destiny 2. You can fulfil your Captain America fantasies with the Shield Throw Melee Ability which sends out a ricocheting Void Shield that generates an Overshield with each target hit. Sentinels also get the Ward of Dawn and Sentinel Shield Super Abilities, the former creating a static bubble that provides a powerful weapon damage buff. Sentinel Shield is the more offensive option and allows a Titan to attack enemies with shield bashes and guard their allies to increase their weapon damage.
One Void Aspects you can equip to augment your Sentinel abilities, along with an array of Fragments, is Controlled Demolition, which causes enemies struck with Void abilities to become Volatile, meaning they’ll explode if they take more damage. If you’re looking to support your team more directly, you’ll want the Bastion Aspect to provide Overshields for you and nearby allies whenever you cast your Super or Barricade.
Behemoth Titan Stasis Subclass
(Image credit: Bungie)
As the first Destiny 2 Darkness Subclass for Titans, the Behemoth is an unstoppable force on the field. Use the Shiver Strike Melee Ability to lunge at an enemy with a Stasis gauntlet and knock them back. More Stasis gauntlet action comes from the Glacial Quake Super, which provides high damage resistance, and allows Behemoths to slam the ground with the gauntlet to create a wave of Stasis crystals, freezing anything in the way. Glacial Quake also supercharges Shiver Strike with extra damage and a shorter cooldown, allowing you to crash through crystals and wreak havoc.
For added crystal-smashing power, you’ll want the Cryoclasm Aspect, which adds a longer slide that can smash through Stasis crystals and shatter frozen enemies. Tectonic Harvest pairs nicely as it allows you to reap the benefits of destroying crystals with Stasis shards which grant a bit of melee energy when collected.
Destiny 2 Hunter overview
Destiny 2 Hunter Class
(Image credit: Bungie)
Hunter Class Ability – Dodge
Marksman’s Dodge: Perform an evasive roll to quickly avoid danger, while also fully reloading your currently held weapon.
Gambler’s Dodge: Perform an evasive roll to quickly avoid danger. Doing so near enemies will fully recharge your Melee Ability.
Acrobat’s Dodge: Perform an evasive flip to avoid danger and apply the Radiant buff to yourself and nearby allies. This is exclusive to the Gunslinger Subclass.
Hunter Jump Ability – Double Jump
Double Jump is activated by pressing the X/A button while in the air. For maximum height, you’ll want to Double Jump as you reach the apex of your first jump. Activate Double Jump while in the air to reduce your momentum and break any falls.
High Jump: Your extra jump will boost you vertically into the air.
Strafe Jump: Trade height for extra control. Changing your movement direction input as you activate Double Jump will allow you to easily change direction.
Triple Jump: Gain an extra jump, allowing you to jump twice in the air. The jumps are relatively weak but provide a balance of height and agility overall.
Gunslinger Hunter Solar Subclass
Arcstrider Hunter Arc Subclass
(Image credit: Bungie)
The Arcstrider Hunter Subclass is a master of mobility, using lightning-fast moves to be harder to hit and deadly up close. The Arc Staff Super allows Arcstriders to move acrobatically and execute simple melee combos for solid damage. Way of the Warrior is all about using your Melee and Dodge abilities together to deal damage at close range.
Way of the Wind leans into being a difficult target and disruptive force with the Disorienting Blow Melee Ability, a faster sprinting speed, and increased damage resistance while dodging. Finally, Way of the Current focuses on Arc attacks. You gain the ability to deflect projectiles with Arc Staff and can perform a deadly uppercut attack with your Melee Ability during a slide to release a small Arc wave.
Nightstalker Hunter Void Subclass
(Image credit: Bungie)
The Nightstalker Void Subclass for Hunters has the ultimate trapper and assassin skillset, with the ability to weaken enemies with tether traps, and turn invisible. The Shadowshot Super allows you to fire an arrow that creates a Void Anchor trap that tethers nearby enemies, weakening and suppressing them. It also comes in two flavors: Deadfall, which fires one long-lasting anchor that covers a large area, and Moebius Quiver, which fires two volleys of three seeking arrows that make targets volatile. However, if you want something like Arc Staff, you can use the Spectral Blades Super, which also allows you to go invisible.
To enhance your Nightstalker abilities, you can choose the Vanishing Step Void Aspect, which allows you to become invisible simply by dodging – great for getting out of a bad situation. But if you want to get more use out of your Smoke Bomb Melee Ability, choose the Trapper’s Ambush Aspect to gain the ability to dive to the ground and release a large smoke cloud, weakening enemies and turning allies invisible.
Revenant Hunter Stasis Subclass
(Image credit: Bungie)
Destiny 2 Hunters can embrace the Darkness with the Revenant Stasis Subclass to create a blizzard on the field and slow enemies with chilling abilities. The Super Ability, Silence and Squall, launches a pair of kama blades. The first will instantly freeze enemies in place if they’re hit by its cold blast, while the second kama creates a Stasis storm that tracks towards enemies, destroys frozen foes, and applies a slowing effect to any stragglers. Revenant Hunters also get a pair of Withering Blade shuriken for their Melee Ability, which they can toss out to damage and slow enemies.
With the focus very much on slowing and freezing targets, you can choose two Stasis Aspects to help. The Shatterdive Aspect allows Revenant Hunters to rapidly descend while in the air, shattering nearby frozen targets and Stasis crystals when they hit the ground. To enhance your evasive capabilities, Winter’s Shroud causes your Dodge Ability to slow nearby enemies, but if you’re a fan of Stasis grenades, pick the Touch of Winter Aspect to improve them in different ways.
Destiny 2 Warlock overview
Destiny 2 Warlock Class
(Image credit: Bungie)
Warlock Class Ability – Rift
Healing Rift: Summon a well on the ground that continuously heals you and any allies that are inside it.
Empowering Rift: Summon a well on the ground that boosts weapon damage for you and any allies that are inside it.
Warlock Jump Ability – Glide
Glide is activated by pressing the X/A button while in the air. To get the most height out of Glide, you need to double-tap A/X to immediately launch yourself upwards. Activating Glide while falling will slow your fall substantially but will not increase your height.
Strafe Glide: Offers great control over the direction of travel while gliding, allowing you to change direction more easily.
Burst Glide: This Glide sacrifices control for a strong initial burst of speed, allowing you to travel and rise faster.
Balanced Glide: A combination of Strafe and Burst Glide to provide moderate speed and control.
Blink: A unique, short-range teleporting jump that is exclusive to the Voidwalker Subclass.
Dawnblade Warlock Solar Subclass
Stormcaller Warlock Arc Subclass
Voidwalker Warlock Void Subclass
(Image credit: Bungie)
The Voidwalker Subclass for Warlocks has a strong emphasis on all-out destruction and cosmic explosions. One of the main ways this is achieved is through the Nova Bomb Super Ability. You can hurl out a slow-moving Cataclysm Nova Bomb that tracks enemies and fractures into smaller projectiles after the initial detonation, or a faster Vortex Nova Bomb that explodes and leaves a damaging vortex behind. However, Nova Warp is also available, and it lets you teleport around and charge up Void eruptions that you can release to blow up enemies.
To enhance your Voidwalker abilities, you’ll need to choose two Void Aspects. The Child of the Old Gods Aspect creates a Void Soul for yourself when you cast a Rift. This Void companion then seeks out the next enemy you shoot to weaken them and drain their health, granting you either Ability energy or health in return. But if you’re hungry for healing, the Feed the Void Aspect makes all Void Ability kills activate the Devour buff, which heals you after any final blow and extends its duration.
Shadebinder Warlock Stasis Subclass
(Image credit: Bungie)
Warlocks can shatter their foes with the Destiny 2 Shadebinder Stasis Subclass. The Winter’s Wrath Super Ability summons an icy staff that can freeze enemies with bolts of Stasis. This can be followed up with a shockwave that shatters any frozen enemies nearby, making this Super especially lethal. The Penumbral Blast Melee Ability brings the staff out too by firing out a single Stasis blast to freeze any foes that get hit.
You’ll need Stasis Aspects to improve your freezing and shattering abilities as a Shadebinder Warlock. Take the Iceflare Bolts Aspect to spawn Stasis seekers by shattering a frozen target that track to enemies and freeze them in place. You can also lock down areas by turning your Stasis Grenade Ability into a Stasis turret with the Bleak Watcher Aspect – the turret fires slowing projectiles that can eventually freeze targets.
Destiny 2 weekly reset | Destiny 2 tips | Destiny 2 Crucible tips | Destiny 2 Gambit tips | Destiny 2 Heroic Public Events | Best Destiny 2 Exotics | Destiny 2 Prime Engrams | Destiny 2 Adept mods | Destiny 2 The Witch Queen | Destiny 2 how to beat Savathun on Legendary difficulty | Destiny 2 Altars of Reflection puzzle | Destiny 2 faction chests for Trust Goes Both Ways | Destiny 2 Preservation mission | Destiny 2 Swift Destruction challenge | Destiny 2 Base Information challenge | Destiny 2 Defenses Down challenge | Destiny 2 Looping Catalyst challenge
#Destiny #Class #guide #Titan #Hunter #Warlock
Destiny 2 Class guide for Titan, Hunter, and Warlock
This Destiny 2 Class guide will help you learn about Titans, Warlocks, and Hunters, and all of their elemental Subclasses and abilities. Each of the three Destiny 2 Classes have their own unique skills, including a distinct jump type, and a defensive Class Ability, but it’s the elemental Subclass abilities that really set them apart. Whether you’re a New Light trying to decide what your first class will be, or an experienced player looking to learn about the other Classes for their next character, we’ve got the essential information on the three Destiny 2 Classes and all their Subclasses below.
All Destiny 2 Classes
How Classes and Subclasses work in Destiny 2
Destiny 2 Titan guide
Sunbreaker Titan
Striker Titan
Sentinel Titan
Behemoth Behemoth
Destiny 2 Hunter guide
Gunslinger Hunter
Arcstrider Hunter
Nightstalker Hunter
Revenant Hunter
Destiny 2 Warlock guide
Dawnblade Warlock
Stormcaller Warlock
Voidwalker Warlock
Shadebinder Warlock
How Destiny 2 Classes and Subclasses work
(Image credit: Bungie)
Each of the three Classes currently have four Subclasses that represent the elemental powers of Light and Darkness in Destiny 2 – these are Solar, Arc, Void, and Stasis. Each one comes with their own Super abilities, Grenades, and Melee powers that allow players to customize their builds and playstyles for different activities and challenges.
All Stasis, Void, and now Solar Subclasses use a new Subclass system (dubbed ‘3.0’) that allows for freeform customization and improved build-crafting compared to the old system which presented trios of fixed skills to choose from – only Arc Subclasses still use this system, and they will be updated to the new 3.0 system in a future season. More Darkness Subclasses are also expected to join Stasis in future Destiny 2 expansions.
Destiny 2 Titan overview
Destiny 2 Titan Class
(Image credit: Bungie)
Titan Class Ability – Barricade
Towering Barricade: A large wall of Light that blocks incoming damage. Great for providing cover or extending existing cover to reload, reposition, or hold ground.
Rally Barricade: A waist-high wall that provides good cover for crouched Guardians and allows you to peek over by aiming your weapon. Firing your weapon from this position also increases reload speed, stability, and range.
Titan Jump Ability – Lift
Lift is activated by pressing the X/A button while in the air. To get the most out of Lift, you’ll want to double-tap A/X to immediately launch into your Lift. Activating Lift while falling will only slow your fall and will not increase your height.
High Lift: This will boost you high into the air, trading distance and control for height.
Strafe Lift: Use this Lift option if you want finer mid-air control. It trades height for directional control, which you can use to gain a little extra distance if you hold forward.
Catapult Lift: Gain a strong burst of momentum as you activate Lift, providing extra speed and a balance of height, control, and distance.
Sunbreaker Titan Solar Subclass
(Image credit: Bungie)
Destiny 2 Solar 3.0 builds
Striker Titan Arc Subclass
(Image credit: Bungie)
As a Striker Titan, you’ll be using your Arc-empowered fists to deal lightning damage up close, especially with the area-of-effect lightning slams from your Fists of Havoc Super Ability. Code of the Earthshaker Striker Titans leave long-lasting damage effects in their wake, whether that’s from longer-lasting Grenade abilities, or lingering Arc pulses from Fists of Havoc. Alternatively, Code of the Juggernaut is all about striking enemies to activate various buffs, making you a punching powerhouse, and you’ll extend the duration of Fists of Havoc with each kill you get with it.
Lastly, Code of the Missile switches Strike by making your whole Guardian a beating implement. Fists of Havoc becomes Thundercrash – a Super Ability that lets you hurtle through the air to deliver a blast of Arc energy – and your Ballistic Slam Melee Ability slams you into the ground from the air at high speed.
Sentinel Titan Void Subclass
(Image credit: Bungie)
Sentinel Titans are the true defenders and frontline fighters in Destiny 2. You can fulfil your Captain America fantasies with the Shield Throw Melee Ability which sends out a ricocheting Void Shield that generates an Overshield with each target hit. Sentinels also get the Ward of Dawn and Sentinel Shield Super Abilities, the former creating a static bubble that provides a powerful weapon damage buff. Sentinel Shield is the more offensive option and allows a Titan to attack enemies with shield bashes and guard their allies to increase their weapon damage.
One Void Aspects you can equip to augment your Sentinel abilities, along with an array of Fragments, is Controlled Demolition, which causes enemies struck with Void abilities to become Volatile, meaning they’ll explode if they take more damage. If you’re looking to support your team more directly, you’ll want the Bastion Aspect to provide Overshields for you and nearby allies whenever you cast your Super or Barricade.
Behemoth Titan Stasis Subclass
(Image credit: Bungie)
As the first Destiny 2 Darkness Subclass for Titans, the Behemoth is an unstoppable force on the field. Use the Shiver Strike Melee Ability to lunge at an enemy with a Stasis gauntlet and knock them back. More Stasis gauntlet action comes from the Glacial Quake Super, which provides high damage resistance, and allows Behemoths to slam the ground with the gauntlet to create a wave of Stasis crystals, freezing anything in the way. Glacial Quake also supercharges Shiver Strike with extra damage and a shorter cooldown, allowing you to crash through crystals and wreak havoc.
For added crystal-smashing power, you’ll want the Cryoclasm Aspect, which adds a longer slide that can smash through Stasis crystals and shatter frozen enemies. Tectonic Harvest pairs nicely as it allows you to reap the benefits of destroying crystals with Stasis shards which grant a bit of melee energy when collected.
Destiny 2 Hunter overview
Destiny 2 Hunter Class
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Hunter Class Ability – Dodge
Marksman’s Dodge: Perform an evasive roll to quickly avoid danger, while also fully reloading your currently held weapon.
Gambler’s Dodge: Perform an evasive roll to quickly avoid danger. Doing so near enemies will fully recharge your Melee Ability.
Acrobat’s Dodge: Perform an evasive flip to avoid danger and apply the Radiant buff to yourself and nearby allies. This is exclusive to the Gunslinger Subclass.
Hunter Jump Ability – Double Jump
Double Jump is activated by pressing the X/A button while in the air. For maximum height, you’ll want to Double Jump as you reach the apex of your first jump. Activate Double Jump while in the air to reduce your momentum and break any falls.
High Jump: Your extra jump will boost you vertically into the air.
Strafe Jump: Trade height for extra control. Changing your movement direction input as you activate Double Jump will allow you to easily change direction.
Triple Jump: Gain an extra jump, allowing you to jump twice in the air. The jumps are relatively weak but provide a balance of height and agility overall.
Gunslinger Hunter Solar Subclass
Arcstrider Hunter Arc Subclass
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The Arcstrider Hunter Subclass is a master of mobility, using lightning-fast moves to be harder to hit and deadly up close. The Arc Staff Super allows Arcstriders to move acrobatically and execute simple melee combos for solid damage. Way of the Warrior is all about using your Melee and Dodge abilities together to deal damage at close range.
Way of the Wind leans into being a difficult target and disruptive force with the Disorienting Blow Melee Ability, a faster sprinting speed, and increased damage resistance while dodging. Finally, Way of the Current focuses on Arc attacks. You gain the ability to deflect projectiles with Arc Staff and can perform a deadly uppercut attack with your Melee Ability during a slide to release a small Arc wave.
Nightstalker Hunter Void Subclass
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The Nightstalker Void Subclass for Hunters has the ultimate trapper and assassin skillset, with the ability to weaken enemies with tether traps, and turn invisible. The Shadowshot Super allows you to fire an arrow that creates a Void Anchor trap that tethers nearby enemies, weakening and suppressing them. It also comes in two flavors: Deadfall, which fires one long-lasting anchor that covers a large area, and Moebius Quiver, which fires two volleys of three seeking arrows that make targets volatile. However, if you want something like Arc Staff, you can use the Spectral Blades Super, which also allows you to go invisible.
To enhance your Nightstalker abilities, you can choose the Vanishing Step Void Aspect, which allows you to become invisible simply by dodging – great for getting out of a bad situation. But if you want to get more use out of your Smoke Bomb Melee Ability, choose the Trapper’s Ambush Aspect to gain the ability to dive to the ground and release a large smoke cloud, weakening enemies and turning allies invisible.
Revenant Hunter Stasis Subclass
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Destiny 2 Hunters can embrace the Darkness with the Revenant Stasis Subclass to create a blizzard on the field and slow enemies with chilling abilities. The Super Ability, Silence and Squall, launches a pair of kama blades. The first will instantly freeze enemies in place if they’re hit by its cold blast, while the second kama creates a Stasis storm that tracks towards enemies, destroys frozen foes, and applies a slowing effect to any stragglers. Revenant Hunters also get a pair of Withering Blade shuriken for their Melee Ability, which they can toss out to damage and slow enemies.
With the focus very much on slowing and freezing targets, you can choose two Stasis Aspects to help. The Shatterdive Aspect allows Revenant Hunters to rapidly descend while in the air, shattering nearby frozen targets and Stasis crystals when they hit the ground. To enhance your evasive capabilities, Winter’s Shroud causes your Dodge Ability to slow nearby enemies, but if you’re a fan of Stasis grenades, pick the Touch of Winter Aspect to improve them in different ways.
Destiny 2 Warlock overview
Destiny 2 Warlock Class
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Warlock Class Ability – Rift
Healing Rift: Summon a well on the ground that continuously heals you and any allies that are inside it.
Empowering Rift: Summon a well on the ground that boosts weapon damage for you and any allies that are inside it.
Warlock Jump Ability – Glide
Glide is activated by pressing the X/A button while in the air. To get the most height out of Glide, you need to double-tap A/X to immediately launch yourself upwards. Activating Glide while falling will slow your fall substantially but will not increase your height.
Strafe Glide: Offers great control over the direction of travel while gliding, allowing you to change direction more easily.
Burst Glide: This Glide sacrifices control for a strong initial burst of speed, allowing you to travel and rise faster.
Balanced Glide: A combination of Strafe and Burst Glide to provide moderate speed and control.
Blink: A unique, short-range teleporting jump that is exclusive to the Voidwalker Subclass.
Dawnblade Warlock Solar Subclass
Stormcaller Warlock Arc Subclass
Voidwalker Warlock Void Subclass
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The Voidwalker Subclass for Warlocks has a strong emphasis on all-out destruction and cosmic explosions. One of the main ways this is achieved is through the Nova Bomb Super Ability. You can hurl out a slow-moving Cataclysm Nova Bomb that tracks enemies and fractures into smaller projectiles after the initial detonation, or a faster Vortex Nova Bomb that explodes and leaves a damaging vortex behind. However, Nova Warp is also available, and it lets you teleport around and charge up Void eruptions that you can release to blow up enemies.
To enhance your Voidwalker abilities, you’ll need to choose two Void Aspects. The Child of the Old Gods Aspect creates a Void Soul for yourself when you cast a Rift. This Void companion then seeks out the next enemy you shoot to weaken them and drain their health, granting you either Ability energy or health in return. But if you’re hungry for healing, the Feed the Void Aspect makes all Void Ability kills activate the Devour buff, which heals you after any final blow and extends its duration.
Shadebinder Warlock Stasis Subclass
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Warlocks can shatter their foes with the Destiny 2 Shadebinder Stasis Subclass. The Winter’s Wrath Super Ability summons an icy staff that can freeze enemies with bolts of Stasis. This can be followed up with a shockwave that shatters any frozen enemies nearby, making this Super especially lethal. The Penumbral Blast Melee Ability brings the staff out too by firing out a single Stasis blast to freeze any foes that get hit.
You’ll need Stasis Aspects to improve your freezing and shattering abilities as a Shadebinder Warlock. Take the Iceflare Bolts Aspect to spawn Stasis seekers by shattering a frozen target that track to enemies and freeze them in place. You can also lock down areas by turning your Stasis Grenade Ability into a Stasis turret with the Bleak Watcher Aspect – the turret fires slowing projectiles that can eventually freeze targets.
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