Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn’t enjoy playing his own games
Hidetaka Miyazaki may be the creator of the ultimate game ever made, but that doesn’t mean he enjoys his game.
In Edge 367, which goes on sale today (December 30), Miyazaki revealed that he hasn’t played the Demon’s Souls PS5 remake yet, before explaining why he doesn’t like spending time in the world he’s created.
Miyazaki said, “It evokes a lot of old emotions and old memories, it’s a bit overwhelming and doesn’t feel like a game anymore. So I haven’t played Demon’s Remake, but I’m very happy to get this new look, this new, up-to-date graphics.
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(Image credit: FromSoftware)
But that doesn’t mean Miyazaki hasn’t paid attention to Bluepoint Games’ work on the remake, and he goes on to talk about how their approach to revisiting one of his most famous games sparked his curiosity. He says: “One of the really fun things was [Bluepoint Games] We came up with things we hadn’t thought of and addressed certain elements of the game (graphics and mechanics) in ways we couldn’t or couldn’t at the time. It was really exciting and exciting for me to see them explore and apply these new thought processes and new skills.”
This is just one topic of conversation in a massive 16-page feature that delves deep into the backstory of the Elden Ring, including the role of George RR Martin in shaping the game’s world story and the introduction of mounted battles.
To read the full feature, go to: Magazine Direct now comes with Edge 367..
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Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn’t enjoy playing his own games
Hidetaka Miyazaki might be the mastermind behind the Ultimate Game of All Time, but that doesn’t mean he enjoys playing his own games.
Speaking in Edge 367, which goes on sale today (December 30), Miyazaki reveals that he is yet to play the Demon’s Souls PS5 remake, before he opens up on why he doesn’t like spending time in the worlds he creates.
Miyazaki says: “It brings up a lot of old emotions, a lot of old memories, and this gets a little bit overwhelming, and it doesn’t feel like playing anymore. So I have not played the Demon’s remake, but I am very glad to see it get this fresh look, these brand-new current-gen graphics”.
Ensure that you never miss an issue of Edge Magazine by subscribing now to get access to world exclusive interviews delivered directly to your door.
(Image credit: FromSoftware)
However, this doesn’t mean that Miyazaki hasn’t paid attention to the work that Bluepoint Games did on the remake, and he goes on to talk about how their approach to revisiting one of his most famous games sparked his curiosity. He says: “One thing that was really fun was seeing [Bluepoint Games] come up with things we didn’t consider and to approach certain elements of the game – its visuals and its mechanics – in a way that we either couldn’t or didn’t back in the day. So to see them researching and applying these new thought processes and new techniques, this was something that was really exciting and interesting for me.”
It’s just one topic of conversation throughout the wide-ranging, 16 page feature that digs deep into the background of Elden Ring, including the role George R.R. Martin had in creating the game’s world history, as well as the introduction of mounted combat.
To read the entire feature, make sure you head to Magazine Direct to pick up Edge 367 now.
#Elden #Ring #Edge #interview #reveals #creator #Hidetaka #Miyazaki #doesnt #enjoy #playing #games
Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn’t enjoy playing his own games
Hidetaka Miyazaki might be the mastermind behind the Ultimate Game of All Time, but that doesn’t mean he enjoys playing his own games.
Speaking in Edge 367, which goes on sale today (December 30), Miyazaki reveals that he is yet to play the Demon’s Souls PS5 remake, before he opens up on why he doesn’t like spending time in the worlds he creates.
Miyazaki says: “It brings up a lot of old emotions, a lot of old memories, and this gets a little bit overwhelming, and it doesn’t feel like playing anymore. So I have not played the Demon’s remake, but I am very glad to see it get this fresh look, these brand-new current-gen graphics”.
Ensure that you never miss an issue of Edge Magazine by subscribing now to get access to world exclusive interviews delivered directly to your door.
(Image credit: FromSoftware)
However, this doesn’t mean that Miyazaki hasn’t paid attention to the work that Bluepoint Games did on the remake, and he goes on to talk about how their approach to revisiting one of his most famous games sparked his curiosity. He says: “One thing that was really fun was seeing [Bluepoint Games] come up with things we didn’t consider and to approach certain elements of the game – its visuals and its mechanics – in a way that we either couldn’t or didn’t back in the day. So to see them researching and applying these new thought processes and new techniques, this was something that was really exciting and interesting for me.”
It’s just one topic of conversation throughout the wide-ranging, 16 page feature that digs deep into the background of Elden Ring, including the role George R.R. Martin had in creating the game’s world history, as well as the introduction of mounted combat.
To read the entire feature, make sure you head to Magazine Direct to pick up Edge 367 now.
#Elden #Ring #Edge #interview #reveals #creator #Hidetaka #Miyazaki #doesnt #enjoy #playing #games
Synthetic: Vik News