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Elder Scrolls Online devs are feeling the pressure for High Isle

Breton in Elder Scrolls Online: High Isle

The developers of Elder Scrolls Online: High Isle are feeling pressure because the new expansion will be quite different in tone and location.

Play Magazine interviewed ESO Creative Director Rich Lambert. [they] I wanted to create something very different from others in look and feel. [they’ve] High Isle with ‘made in the past’. The islands surrounding the Systres Archipelago were mentioned a few times in previous Elder Scrolls games as being close to the Summerset area, but now players can finally explore them.

Previously, ESO expansions were based on areas found in major game series like Skyrim or Black Marsh, and had an epic story centered around the new Daedra, who seeks to destroy Tamriel. Lambert felt “it’s time to talk about not the sort of cosmic threat we’ve been talking about for years.”

The High Isle is home to the Bretons. As a half human and half elf race, they are naturally very hierarchical, making them the perfect arena for political struggles. Thus, the story focuses on a murderous political world and the player’s final game is to put an end to the legendary Three Wars and the Ascended Knights. Inspired by the Middle Ages, players will see their fair share of knights and fight in the arena of tournaments. Lambert says games can’t be “plain or boring.”

Elder Scrolls Online: High Isle also includes a fun new card game called Tales of Tribute, the return of fan-favorite characters, and Spanish language support. The expansion will release on June 6th for PS5, Xbox Series X, PS4, Xbox One, and PC.

But before that, take a look at our selection best MMO?


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Elder Scrolls Online devs are feeling the pressure for High Isle

 The developers of Elder Scrolls Online: High Isle are feeling the pressure, as the new expansion will be vastly different in terms of tone and location. 
Play Magazine interviewed the creative director of ESO, Rich Lambert, who “knew [they] wanted to do something that looked and felt very different than anything [they’ve] done in the past” with High Isle. The islands surrounding the Systres Archipelago have been mentioned a few times in previous Elder Scrolls games, as they are near the region of Summerset, but now players will finally be able to explore them. 
Previously, ESO expansions have been based in areas featured in the main game series, such as Skyrim or Black Marsh, with epic tales that include the deities, the Daedra, wanting to destroy Tamriel. Lambert felt it was time “to tell a story that wasn’t this kind of cosmic threat that we’ve been telling over the years.” 
High Isle is home to the Bretons: a half-human and half-elf race, who are very hierarchical in nature, which lends itself to a perfect setting for political strife. Thus, the story will focus on the cutthroat world of politics, with the players’ endgame being to end the legendary Three Banners War and the Ascendant Order. Due to it being inspired by the Mediaeval period, players will see their fair share of knights, and fight on tournament grounds. Lambert says, by no means, will the game be “mundane or boring”. 
Elder Scrolls Online: High Isle will also feature a fun new card game called Tales of Tribute, and the return of some fan-favorite characters, along with Spanish language support. The expansion will launch on June 6 on PS5, Xbox Series X, PS4, Xbox One, and PC.
Ahead of that though, why not check out our pick of the best MMOs?

#Elder #Scrolls #Online #devs #feeling #pressure #High #Isle

Elder Scrolls Online devs are feeling the pressure for High Isle

 The developers of Elder Scrolls Online: High Isle are feeling the pressure, as the new expansion will be vastly different in terms of tone and location. 
Play Magazine interviewed the creative director of ESO, Rich Lambert, who “knew [they] wanted to do something that looked and felt very different than anything [they’ve] done in the past” with High Isle. The islands surrounding the Systres Archipelago have been mentioned a few times in previous Elder Scrolls games, as they are near the region of Summerset, but now players will finally be able to explore them. 
Previously, ESO expansions have been based in areas featured in the main game series, such as Skyrim or Black Marsh, with epic tales that include the deities, the Daedra, wanting to destroy Tamriel. Lambert felt it was time “to tell a story that wasn’t this kind of cosmic threat that we’ve been telling over the years.” 
High Isle is home to the Bretons: a half-human and half-elf race, who are very hierarchical in nature, which lends itself to a perfect setting for political strife. Thus, the story will focus on the cutthroat world of politics, with the players’ endgame being to end the legendary Three Banners War and the Ascendant Order. Due to it being inspired by the Mediaeval period, players will see their fair share of knights, and fight on tournament grounds. Lambert says, by no means, will the game be “mundane or boring”. 
Elder Scrolls Online: High Isle will also feature a fun new card game called Tales of Tribute, and the return of some fan-favorite characters, along with Spanish language support. The expansion will launch on June 6 on PS5, Xbox Series X, PS4, Xbox One, and PC.
Ahead of that though, why not check out our pick of the best MMOs?

#Elder #Scrolls #Online #devs #feeling #pressure #High #Isle


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