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How Ash’s sidekick in Evil Dead: Regeneration gave a gorey action fest a “buddy film” feel

Evil Dead: Regeneration remains the highlight of the Evil Dead franchise’s foray into video games, and a new interview sheds light on why it wasn’t Ash Williams’s sole show.

Evil Dead: Regeneration was released in 2005 as a short and point action-adventure. As reported in Play magazine’s latest RetroStation section, lead designer Andy Beaudoin said Cranky Pants Games has decided to focus on the popular slapstick action from Evil Dead 2 and Army of Darkness. We did that with a game inspired by the action of Devil May Cry and the 2002 game Buffy Vampire Slayer.

But it introduced new folds of its own. Seems to be a tribute to Evil Dead director Sam Raimi, introducing a sidekick character named Sam (voiced by his brother Ted Raimi, who made a cameo in all three films).

Beaudoin explains, “The assistant was a creative command from above, so we started looking for ways to make it a fun and essential part of the game, not just a companion,” explains Beaudoin. “Given the film’s undead slapstick world and Ash’s fake brags and rather arrogant jokes, we think setting him as what he hates more than anything – Deadite – could create a ‘friend movie’ mechanic that conveys a lot of humor. I did. ”

Half human and half dead, Sam is virtually immortal. This goes a long way in combat as well as solving deadly puzzles whether he really wants it or not. Since Evil Dead: Regeneration occupies a small corner of the series canon (it appears that Ash never went back in time at the end of Evil Dead 2), it’s not surprising that Sam didn’t play a recurring role.

Perhaps Sam will show up somewhere once we all adjust our vacation needs. A new asymmetric horror game Evil Dead is coming out next year..

Get the latest issue of Play Magazine And spend your vacation exploring more PlayStation news and features.


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How Ash’s sidekick in Evil Dead: Regeneration gave a gorey action fest a “buddy film” feel

Evil Dead: Regeneration remains a high point of the Evil Dead franchise’s forays into video games, and a new interview sheds some light on why it wasn’t a solo show for Ash Williams.
Evil Dead: Regeneration arrived in 2005 as a short and to-the-point action adventure. As recounted in the latest RetroStation segment of Play magazine, lead designer Andy Beaudoin says Cranky Pants Games decided to focus on the slapstick action favored in Evil Dead 2 and Army of Darkness. It did so with a game that was inspired by the action of both Devil May Cry and the 2002 Buffy the Vampire Slayer game.
It introduced a new wrinkle of its own, however: a sidekick character named Sam, likely in honor of Evil Dead director Sam Raimi (and voiced by his brother Ted Raimi, who had cameo appearances in all three films).
“A sidekick was a creative mandate from on high, so we set out to find a way to make him a fun and integral part of the gameplay rather than just a tagalong,” Beaudoin explains. “Given the slapstick undead world of the films, and the false bravado and somewhat bullish buffoonery of Ash, we figured teaming him up with something he hates more than anything – a Deadite – would provide a ‘buddy film’ dynamic that could carry a bunch of humour.” 
As a half-human, half-Deadite hybrid, Sam is practically immortal. This makes him a big help in combat as well as in solving deadly puzzles, whether or not he really wants to be. Since Evil Dead: Regeneration occupies its own little corner of the series canon (playing out as if Ash was never sent back in time at the end of Evil Dead 2), it isn’t much of a surprise that Sam hasn’t had any recurring roles.
Maybe, if we all coordinate our holiday wishes, Sam will show up again somewhere in the new Evil Dead asymmetrical horror game coming next year.
Pick up the latest issue of Play Magazine and spend the holidays tucking into more PlayStation news and features.

#Ashs #sidekick #Evil #Dead #Regeneration #gave #gorey #action #fest #buddy #film #feel

How Ash’s sidekick in Evil Dead: Regeneration gave a gorey action fest a “buddy film” feel

Evil Dead: Regeneration remains a high point of the Evil Dead franchise’s forays into video games, and a new interview sheds some light on why it wasn’t a solo show for Ash Williams.
Evil Dead: Regeneration arrived in 2005 as a short and to-the-point action adventure. As recounted in the latest RetroStation segment of Play magazine, lead designer Andy Beaudoin says Cranky Pants Games decided to focus on the slapstick action favored in Evil Dead 2 and Army of Darkness. It did so with a game that was inspired by the action of both Devil May Cry and the 2002 Buffy the Vampire Slayer game.
It introduced a new wrinkle of its own, however: a sidekick character named Sam, likely in honor of Evil Dead director Sam Raimi (and voiced by his brother Ted Raimi, who had cameo appearances in all three films).
“A sidekick was a creative mandate from on high, so we set out to find a way to make him a fun and integral part of the gameplay rather than just a tagalong,” Beaudoin explains. “Given the slapstick undead world of the films, and the false bravado and somewhat bullish buffoonery of Ash, we figured teaming him up with something he hates more than anything – a Deadite – would provide a ‘buddy film’ dynamic that could carry a bunch of humour.” 
As a half-human, half-Deadite hybrid, Sam is practically immortal. This makes him a big help in combat as well as in solving deadly puzzles, whether or not he really wants to be. Since Evil Dead: Regeneration occupies its own little corner of the series canon (playing out as if Ash was never sent back in time at the end of Evil Dead 2), it isn’t much of a surprise that Sam hasn’t had any recurring roles.
Maybe, if we all coordinate our holiday wishes, Sam will show up again somewhere in the new Evil Dead asymmetrical horror game coming next year.
Pick up the latest issue of Play Magazine and spend the holidays tucking into more PlayStation news and features.

#Ashs #sidekick #Evil #Dead #Regeneration #gave #gorey #action #fest #buddy #film #feel


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