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How to Unlock New Classes in Tribes of Midgard

Each of the objectives needed to unlock the remaining six classes must be completed in Tribes of Midgard’s Saga Mode. Saga Mode is essentially a story mode that continues without stopping as long as the seed of Yggdrasil survives. Helthings become stronger at a very slow rate, and environments maintain their levels when players are traveling.

  • Guardian: Defeat three Jotnar in a World. Jotnar frequent the village every five days or so, depending on how quickly they move. Jotnar will only stop and attack players once the giant titans have taken enough damage to draw aggro. When they appear in Midgard, a warning will appear, and their location and direction will be marked on the minimap. When playing with multiple people, having some teammates advance to slow the Jotnar down and others defend the village can be helpful and make defeating the titan easier.
  • Seer: Use the Bifrost to exit 10 Worlds. Players can enter and leave the game at any point in time once the Bifrost has been opened. This returns them to the main menu, where they can rank up and earn items before reentering a world.
  • Hunter: Activate all Shrines in a World. Shrines are used for fast traveling around the map. There are mandatory quests players must complete to proceed and unlock new areas, so it can take time to unlock all shrines.
  • Berserker: Defeat 20 enemies in 10 seconds in a World. Completing this objective will most likely require a high-level weapon with two to three weapon skills. Helthings are the easiest enemies to find grouped up, and they usually invade in high numbers past the two-week point in Tribes of Midgard.
  • Sentinel: Block 25 attacks in 10 seconds in a World. Similar to the Berserker objective, players should try to complete the Sentinel objective during a Helthing invasion or Dokkalfar attack. They will need to block many attacks quickly, either from multiple enemies as in the invasion or from rapid-fire attacks.
  • Warden: Survive beyond Day 15 in a World. Players must pass Day 15 to unlock this class. This can be done as long as players make necessary upgrades to their village defenses, frequently repair their worn-out gear, and have a full or nearly full tribe.

If players have a full party of 10 in Tribes of Midgard, each member should consider choosing a different class to build the team and improve the chances of survival.

Tribes of Midgard is available on PlayStation and PC.


More information

How to Unlock New Classes in Tribes of Midgard

Each of the objectives needed to unlock the remaining six classes must be completed in Tribes of Midgard’s Saga Mode. Saga Mode is essentially a story mode that continues without stopping as long as the seed of Yggdrasil survives. Helthings become stronger at a very slow rate, and environments maintain their levels when players are traveling.
Guardian: Defeat three Jotnar in a World. Jotnar frequent the village every five days or so, depending on how quickly they move. Jotnar will only stop and attack players once the giant titans have taken enough damage to draw aggro. When they appear in Midgard, a warning will appear, and their location and direction will be marked on the minimap. When playing with multiple people, having some teammates advance to slow the Jotnar down and others defend the village can be helpful and make defeating the titan easier.
Seer: Use the Bifrost to exit 10 Worlds. Players can enter and leave the game at any point in time once the Bifrost has been opened. This returns them to the main menu, where they can rank up and earn items before reentering a world.
Hunter: Activate all Shrines in a World. Shrines are used for fast traveling around the map. There are mandatory quests players must complete to proceed and unlock new areas, so it can take time to unlock all shrines.
Berserker: Defeat 20 enemies in 10 seconds in a World. Completing this objective will most likely require a high-level weapon with two to three weapon skills. Helthings are the easiest enemies to find grouped up, and they usually invade in high numbers past the two-week point in Tribes of Midgard.
Sentinel: Block 25 attacks in 10 seconds in a World. Similar to the Berserker objective, players should try to complete the Sentinel objective during a Helthing invasion or Dokkalfar attack. They will need to block many attacks quickly, either from multiple enemies as in the invasion or from rapid-fire attacks.
Warden: Survive beyond Day 15 in a World. Players must pass Day 15 to unlock this class. This can be done as long as players make necessary upgrades to their village defenses, frequently repair their worn-out gear, and have a full or nearly full tribe.

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If players have a full party of 10 in Tribes of Midgard, each member should consider choosing a different class to build the team and improve the chances of survival.
Tribes of Midgard is available on PlayStation and PC.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1550597677810-0’); });

#Unlock #Classes #Tribes #Midgard

How to Unlock New Classes in Tribes of Midgard

Each of the objectives needed to unlock the remaining six classes must be completed in Tribes of Midgard’s Saga Mode. Saga Mode is essentially a story mode that continues without stopping as long as the seed of Yggdrasil survives. Helthings become stronger at a very slow rate, and environments maintain their levels when players are traveling.
Guardian: Defeat three Jotnar in a World. Jotnar frequent the village every five days or so, depending on how quickly they move. Jotnar will only stop and attack players once the giant titans have taken enough damage to draw aggro. When they appear in Midgard, a warning will appear, and their location and direction will be marked on the minimap. When playing with multiple people, having some teammates advance to slow the Jotnar down and others defend the village can be helpful and make defeating the titan easier.
Seer: Use the Bifrost to exit 10 Worlds. Players can enter and leave the game at any point in time once the Bifrost has been opened. This returns them to the main menu, where they can rank up and earn items before reentering a world.
Hunter: Activate all Shrines in a World. Shrines are used for fast traveling around the map. There are mandatory quests players must complete to proceed and unlock new areas, so it can take time to unlock all shrines.
Berserker: Defeat 20 enemies in 10 seconds in a World. Completing this objective will most likely require a high-level weapon with two to three weapon skills. Helthings are the easiest enemies to find grouped up, and they usually invade in high numbers past the two-week point in Tribes of Midgard.
Sentinel: Block 25 attacks in 10 seconds in a World. Similar to the Berserker objective, players should try to complete the Sentinel objective during a Helthing invasion or Dokkalfar attack. They will need to block many attacks quickly, either from multiple enemies as in the invasion or from rapid-fire attacks.
Warden: Survive beyond Day 15 in a World. Players must pass Day 15 to unlock this class. This can be done as long as players make necessary upgrades to their village defenses, frequently repair their worn-out gear, and have a full or nearly full tribe.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1535570269372-ccr3’); });

If players have a full party of 10 in Tribes of Midgard, each member should consider choosing a different class to build the team and improve the chances of survival.
Tribes of Midgard is available on PlayStation and PC.

googletag.cmd.push(function() { googletag.display(‘div-gpt-ad-1550597677810-0’); });

#Unlock #Classes #Tribes #Midgard


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