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Learn the Distinctions Between Traditional and Computer Animation

Sometimes it’s hard to tell the difference in animation style.

The difference between traditional animation and computer animation is easy to define. Traditional animation uses methods that do not use digital tools, whereas computer animation methods use computers. Another way to differentiate the two is physical and virtual. Traditional animation uses physical materials and activities, while computer animation uses virtual materials in digital space.

Early animation dominated by traditional animation

Both traditional 2D cel animation and stop-motion animation fall into the category of traditional animation, but both may end up using digital film methods. What matters is the method used to create the animation itself. Cell animation draws thousands of frames on a transparent cell, inking, painting and background, and shooting in rapid succession, while stop motion animation works with real-world models. An object captured by the camera at one time.

This hands-on method requires a team of artists, cleaning artists, painters, directors, background artists, and cameras, along with storyboard artists and screenwriters, to bring the original concept to life. Large-scale projects require enormous amounts of time, labor and equipment.

Computer animation is cheaper and faster.

When you create animations on screen, you are working with computer animations. 3D animation appeared with computers. Computer animation can be 2D or 3D, but 2D computer animation often emulates manga animation workflows and styles by bringing pen and paper into the digital environment, including virtualization of traditional 2D animation workspaces. 3D computer animation uses a hybrid workflow that follows a traditional schedule coordinated to work in a 3D virtual space.

Computer animation simplifies animation toolkits. All you need is a computer with sufficient system requirements to run your desired 2D or 3D software application and someone trained to use the software.

Depending on the type of animation you want, the process can be fully computerized. In other cases like, for example, many 2D “cartoon” animations still require individual drawings to be scanned into a computer, colored, and penciled in before they can be digitally arranged.

Computer animation is much less labor intensive and much cheaper. The error margin is greater because all errors in the digital file can be undone up to a certain stage.

In many cases it’s difficult to strictly classify animations as either because many animators take a hybrid approach of using existing styles to create parts of their animations and digitally complete or enhance them.


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Learn the Distinctions Between Traditional and Computer Animation

Sometimes it’s hard to tell the difference between animation methods

It’s easy to define the difference between traditional and computer animation: Traditional animation uses methods that don’t involve digital tools, while computer animation methods use — you guessed it — computers. Another way of distinguishing the two is physical versus virtual; traditional animation uses physical materials and activities, while computer animation uses virtual materials in a digital space.

Traditional Animation Dominated Early Animation

Traditional 2D-cel animation and stop-motion animation both fall under the category of traditional animation, even though both may use digital methods of filming in the end. What matters is the method of producing the animation itself. Cel animation involves hand-drawing, hand-inking, and hand-painting thousands of frames on clear cells that display against painted backgrounds and photographed in rapid sequence, while stop-motion animation involves working with physical models and objects captured on camera one frame at a time.

This hands-on method requires a team of artists, cleanup artists, painters, directors, background artists, and camera crews — along with the storyboard artists and scriptwriters to work out the original concepts. For large-scale projects, the amount of time, labor, and equipment involved is staggering.

Computer Animation Is Cheaper and Faster

If you’re animating on-screen, you’re working with computer animation. 3D animation came into its own with computers. Computer animation can be either 2D or 3D, but 2D computer animation often involves virtualization of the traditional 2D animation workspace, bringing pen and paper into the digital environment to recreate cartoon animation workflows and styles. 3D computer animation employs hybrid workflows following traditional timelines adapted to working in a virtual 3D space.

Computer animation simplifies the animation toolkit; all you need is a computer with enough system requirements to run the 2D or 3D software application of choice and people trained to use that software.

Depending on the type of animation desired, sometimes the process can be wholly computerized. In other cases, such as in many 2D “cartoon” animations, the hand-penciling work is still necessary, before individual drawings scan to the computer to be colored and sequenced digitally.

Computer animation is much less labor-intensive and much cheaper. It comes with a greater margin of error because you can undo any mistakes on digital files up to a certain number of steps.

In many cases, it’s hard to classify an animation as strictly one or the other, as many animators take a hybrid path in which some parts of an animation are produced using traditional styles before they are completed or enhanced using digital methods.

#Learn #Distinctions #Traditional #Computer #Animation

Learn the Distinctions Between Traditional and Computer Animation

Sometimes it’s hard to tell the difference between animation methods

It’s easy to define the difference between traditional and computer animation: Traditional animation uses methods that don’t involve digital tools, while computer animation methods use — you guessed it — computers. Another way of distinguishing the two is physical versus virtual; traditional animation uses physical materials and activities, while computer animation uses virtual materials in a digital space.

Traditional Animation Dominated Early Animation

Traditional 2D-cel animation and stop-motion animation both fall under the category of traditional animation, even though both may use digital methods of filming in the end. What matters is the method of producing the animation itself. Cel animation involves hand-drawing, hand-inking, and hand-painting thousands of frames on clear cells that display against painted backgrounds and photographed in rapid sequence, while stop-motion animation involves working with physical models and objects captured on camera one frame at a time.

This hands-on method requires a team of artists, cleanup artists, painters, directors, background artists, and camera crews — along with the storyboard artists and scriptwriters to work out the original concepts. For large-scale projects, the amount of time, labor, and equipment involved is staggering.

Computer Animation Is Cheaper and Faster

If you’re animating on-screen, you’re working with computer animation. 3D animation came into its own with computers. Computer animation can be either 2D or 3D, but 2D computer animation often involves virtualization of the traditional 2D animation workspace, bringing pen and paper into the digital environment to recreate cartoon animation workflows and styles. 3D computer animation employs hybrid workflows following traditional timelines adapted to working in a virtual 3D space.

Computer animation simplifies the animation toolkit; all you need is a computer with enough system requirements to run the 2D or 3D software application of choice and people trained to use that software.

Depending on the type of animation desired, sometimes the process can be wholly computerized. In other cases, such as in many 2D “cartoon” animations, the hand-penciling work is still necessary, before individual drawings scan to the computer to be colored and sequenced digitally.

Computer animation is much less labor-intensive and much cheaper. It comes with a greater margin of error because you can undo any mistakes on digital files up to a certain number of steps.

In many cases, it’s hard to classify an animation as strictly one or the other, as many animators take a hybrid path in which some parts of an animation are produced using traditional styles before they are completed or enhanced using digital methods.

#Learn #Distinctions #Traditional #Computer #Animation


Synthetic: Vik News

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I'm Do Thuy, passionate about creativity, blogging every day is what I'm doing. It's really what I love. Follow me for useful knowledge about society, community and learning.

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