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Lego Star Wars: The Skywalker Saga is at its best when it veers from the films

lego star wars: skywalker saga is a nostalgic adventure inspired not only by the movie that inspired it, but also by the LEGO Star Wars series itself. The game oscillates between cinematic accuracy (at levels taken straight from the movies) and a fun twist for smaller Star Wars set pieces. But the game is ultimately at its best when you focus on showing your fans something new without worrying too much about mimicking the movie perfectly.

to skywalker saga, Each numbered Star Wars episode is only five linear levels in length, each level is only a bite-sized piece of the entire story of the movie. The rest of each episode consists of an open world adventure in which players fly through space or wander around planets, solve puzzles, drive vehicles, visit iconic locations, and learn about the general history of the area.

In many cases, this can make for some pretty fun Lego artwork. Strolling through the homes of Luke, Owen and Beru in Tatooine, home to the legendary droid mechanic, is that nostalgic place to be. Getting out of her house and chasing worms to unlock bonus upgrade points feels like a fun and natural extension of this meaningful space.

But these big levels are too often used to move the story forward like in a movie. I just follow Luke to Ach-To Last Jedi Went around and then. Instead of starting exciting levels, some objectives simply continue the story and show movie scenes recreated from Lego blocks. Most of the dialogue in the game is actually taken straight from the movie. But there are also some funny Lego background jokes.

Credit: TT Games/WB Games/Disney/Lucasfilm Games

This game really gives me a chance to play in this world when I see the movie and touch the aesthetics and knowledge of science fantasy. and here lego star wars: skywalker saga It really works. I love that TT Games builds all the major Star Wars planets in the movie and I can explore them all. But do you need another Death Star Trench Run? is this Really Ford Racing? I know Gunganz’s side is important in the fight against the droid army, but is the level interesting? The answer to all these questions is no lego star wars It’s best when it’s a meaningful departure from cinematic source material.

I have the most fun. skywalker saga If you can find fun in the film’s unknown scenarios and explore areas the numbering saga has never been before. I loved defending the Millennium Falcon. new hope, where I put together a pile of garbage among the waves of stormtroopers. As the movie focused primarily on the Shield Generator sequence, we had a great time playing Endor’s much more extended fight with Wicket and Chewie. Even increase skywalkerBy far the worst movie in the series, it reached great levels in a puzzle battle hybrid between Rey and Kylo during the fall of the Death Star on Kef Bir.

lego star wars: skywalker sagalevel selection is inconsistent. TT Games often ventures out on unfamiliar paths to show new angles in the Star Wars events we all know, but they also fall under the pressure to perfect the film’s most iconic moments. The game works well enough as a Star Wars simulator, but it’s much more effective at exploring things you’ve never seen before. when i think again skywalker sagaOf The Great Journey, I know you’ll remember my strange and puzzle-filled adventure through the Geonosis droid factory more than the legendary fight with Count Dooku.


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Lego Star Wars: The Skywalker Saga is at its best when it veers from the films

Lego Star Wars: The Skywalker Saga is a nostalgic adventure, riffing not just on the movies that inspired it, but the Lego Star Wars series itself. The game wavers between cinematic accuracy — with levels pulled right out of the movies — and fun twists on more minor Star Wars set pieces. But the game is ultimately at its best when it doesn’t worry too much about emulating the films perfectly and focuses instead on showing fans something new.
In The Skywalker Saga, each numbered Star Wars episode is only five linear levels long, and each level is just a bite-size piece of the movie’s overall story. The rest of each episode consists of open-world adventuring where players fly through space or roam around the planets solving puzzles, riding vehicles, visiting iconic locations, and getting the lowdown on the area’s wider lore.
In many cases, this can lead to some pretty fun Lego vignettes. Walking through Luke, Owen, and Beru’s house on Tatooine — complete with the iconic droid maintenance room — really hits that nostalgic mark. Walking outside their home and unlocking bonus upgrade points by chasing around a Womp Rat feels like a fun and natural extension of that meaningful space.
But these large levels are too often used to shuffle the story forward just as it occurs in the movies. I’ll fly down to Ahch-To just to follow Luke from The Last Jedi around for a bit, and then leave. Instead of launching exciting levels, some mission objectives will just continue the story, showing a movie scene rebuilt with Lego bricks. Much of the game’s dialogue is even taken verbatim from the films — even if there are some comical Lego background goofs.

Image: TT Games/WB Games/Disney/Lucasfilm Games
While I watch the movies to engage in the lore and the science fantasy aesthetic, the game offers me a chance to actually play around in this world. And it’s here where the scope of Lego Star Wars: The Skywalker Saga really works. I love that TT Games built every meaningful Star Wars planet that appears in the movies and that I can explore all of them, sure. But do I need another Death Star trench run? Is this really pod racing? I know the Gungans’ side of the battle against the droid army is important, but is it a fun level to play? The answer to all of these questions is no, and Lego Star Wars is at its best when it meaningfully departs from the cinematic source material.

Related

Lego Star Wars: The Skywalker Saga has led to extensive crunch at TT Games
I have the most fun with The Skywalker Saga when it finds the fun in the unsung scenarios of the films and offers me the chance to explore areas that the numbered saga never did. I loved defending the Millennium Falcon in A New Hope, where I puzzled the hunk of junk back together between waves of Stormtroopers. I had a blast playing a much more expanded battle of Endor with Wicket and Chewie, since the film mostly focuses on the Shield Generator sequence. Even Rise of Skywalker, the series’ worst film by a parsec, gets a great level in the puzzle/fight hybrid between Rey and Kylo throughout the destroyed Death Star on Kef Bir.
Lego Star Wars: The Skywalker Saga’s level selections feel inconsistent. TT Games often ventures off the beaten path to showcase a new angle of a Star Wars event we all know, but it also crumbles under the pressure of perfecting some of the most iconic moments in cinema history. The game works well enough as a Star Wars simulator, but it works even better as an exploration of things yet unseen. When I think back on The Skywalker Saga’s grand journey, I know I’ll remember the weird puzzle-filled adventure through the Geonosis droid factory more than I will the iconic battle against Count Dooku himself.

#Lego #Star #Wars #Skywalker #Saga #veers #films

Lego Star Wars: The Skywalker Saga is at its best when it veers from the films

Lego Star Wars: The Skywalker Saga is a nostalgic adventure, riffing not just on the movies that inspired it, but the Lego Star Wars series itself. The game wavers between cinematic accuracy — with levels pulled right out of the movies — and fun twists on more minor Star Wars set pieces. But the game is ultimately at its best when it doesn’t worry too much about emulating the films perfectly and focuses instead on showing fans something new.
In The Skywalker Saga, each numbered Star Wars episode is only five linear levels long, and each level is just a bite-size piece of the movie’s overall story. The rest of each episode consists of open-world adventuring where players fly through space or roam around the planets solving puzzles, riding vehicles, visiting iconic locations, and getting the lowdown on the area’s wider lore.
In many cases, this can lead to some pretty fun Lego vignettes. Walking through Luke, Owen, and Beru’s house on Tatooine — complete with the iconic droid maintenance room — really hits that nostalgic mark. Walking outside their home and unlocking bonus upgrade points by chasing around a Womp Rat feels like a fun and natural extension of that meaningful space.
But these large levels are too often used to shuffle the story forward just as it occurs in the movies. I’ll fly down to Ahch-To just to follow Luke from The Last Jedi around for a bit, and then leave. Instead of launching exciting levels, some mission objectives will just continue the story, showing a movie scene rebuilt with Lego bricks. Much of the game’s dialogue is even taken verbatim from the films — even if there are some comical Lego background goofs.

Image: TT Games/WB Games/Disney/Lucasfilm Games
While I watch the movies to engage in the lore and the science fantasy aesthetic, the game offers me a chance to actually play around in this world. And it’s here where the scope of Lego Star Wars: The Skywalker Saga really works. I love that TT Games built every meaningful Star Wars planet that appears in the movies and that I can explore all of them, sure. But do I need another Death Star trench run? Is this really pod racing? I know the Gungans’ side of the battle against the droid army is important, but is it a fun level to play? The answer to all of these questions is no, and Lego Star Wars is at its best when it meaningfully departs from the cinematic source material.

Related

Lego Star Wars: The Skywalker Saga has led to extensive crunch at TT Games
I have the most fun with The Skywalker Saga when it finds the fun in the unsung scenarios of the films and offers me the chance to explore areas that the numbered saga never did. I loved defending the Millennium Falcon in A New Hope, where I puzzled the hunk of junk back together between waves of Stormtroopers. I had a blast playing a much more expanded battle of Endor with Wicket and Chewie, since the film mostly focuses on the Shield Generator sequence. Even Rise of Skywalker, the series’ worst film by a parsec, gets a great level in the puzzle/fight hybrid between Rey and Kylo throughout the destroyed Death Star on Kef Bir.
Lego Star Wars: The Skywalker Saga’s level selections feel inconsistent. TT Games often ventures off the beaten path to showcase a new angle of a Star Wars event we all know, but it also crumbles under the pressure of perfecting some of the most iconic moments in cinema history. The game works well enough as a Star Wars simulator, but it works even better as an exploration of things yet unseen. When I think back on The Skywalker Saga’s grand journey, I know I’ll remember the weird puzzle-filled adventure through the Geonosis droid factory more than I will the iconic battle against Count Dooku himself.

#Lego #Star #Wars #Skywalker #Saga #veers #films


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