Game

Outriders’ Worldslayer expansion improves on the game’s already solid build crafting

last year, pioneer Surprise players with an incredibly deep customization system and skill-based combat. In late 2021, developer People Can Fly released a small content update, New Horizon, and unveiled a new expansion pack. destroyer of the worldcoming June 30th.

In Thursday’s live stream, People Can Fly provided the first specific details about the upcoming expansion and gave a short demo at the end of March. Unlike the New Horizons update destroyer of the world It is a paid extension for . pioneerThe base game will likely remain part of Microsoft’s subscription service, but it won’t come with Game Pass.

destroyer of the world should be pretty familiar pioneer There are no big items like new classes or new weapon types (which we know of). instead of this, pioneerThe first expansion focuses on improving the solid foundation the game already had. The game’s various challenge levels (difficulties that increase as you progress and offer better rewards) now start with the Apocalypse level, Difficult.

The first 15 levels of the Apocalypse are for everyone. pioneer The last 25 players (up to 40 levels) are exclusive. destroyer of the world player. Of course, players who challenge these higher tiers will be rewarded with higher tier gear (up to 75) and a special “Apocalypse” item.

Image: People Can Fly/Square Enix

when the goods arrive destroyer of the world, has a chance to drop as an apocalyptic item with an additional third mod slot that further enhances the player’s abilities and provides more combos than before. However, as players can still swap only one of the three possible mods on the armor, obtaining a god-rolled item is much more difficult, but much more rewarding for players willing to put it into action. Each class also comes with two new Legendary sets and tons of Legendary weapons, so there will be some major remodeling. destroyer of the world.

In addition to equipment, players can level up their characters through two other methods: the PAX class tree and ascension.

The PAX class tree is a new skill tree that players can invest in. There are special skill points derived from this tree. destroyer of the world contents. This tree provides bonuses to classes not in the kit and allows players to expand or further specialize their builds.

The Ascension system should be familiar to Diablo or Borderlands players who have interacted with the Paragon or Badass ranking systems respectively. As Outriders continue working on Outriders beyond their maximum levels, small incremental upgrades can improve stats. This is a very long term system. People Can Fly says it can take players around 360 hours to unlock each node.

For players who want to enter destroyer of the world but i missed the original pioneerThe expansion comes with a level 30 boost that players can use as many times as they want, and can also be used to level other classes to their final game level.

Outrider wielding a fiery legendary weapon

Image: People Can Fly/Square Enix

The role of this new level 30 character: destroyer of the world Hours of campaign content, new sections, and more are added. People Can Fly is also promising new endgame activities that could bring their broadcasts closer to the expansion release date.

based on our limited experience destroyer of the worldAfter playing the new campaign in a group of 3 players for about an hour pioneer. But not at first. I was quite a big fan. pioneer Last year, and always felt like they were the same size. It was a solid first draft that could come with a sequel or expansion pack.

into character building depth Outrider: World Slayer – Not to mention the mysterious endgame activity of the expansion pack. It could be the beginning of a new era for People Can Fly’s third-person shooter. The Outriders still felt good in my demos, and I was ecstatic with all the Apocalypse gear that fell for me and the placement of PAX points on the new skill tree.

Whether the final product has more or less improvements I’ve been hoping for from last year, destroyer of the world He showed me enough to look forward to the day I would return to Enoch.


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Outriders’ Worldslayer expansion improves on the game’s already solid build crafting

Last year, Outriders surprised players with its surprisingly deep customization system and ability-focused combat. Toward the end of 2021, developer People Can Fly launched a small content update, New Horizon, and revealed a new expansion, Worldslayer, coming June 30.
In a livestream on Thursday, People Can Fly offered the first concrete details on the upcoming expansion, which we played a short demo of in late March. Unlike the New Horizon update, Worldslayer is a paid expansion for Outriders, and won’t come to Game Pass — although it seems the base game will remain a part of Microsoft’s subscription service.
Worldslayer should be pretty familiar to Outriders players, and there are no big-ticket items like a new class or weapon type (that we know of). Instead, Outriders’ first expansion focuses on improving the solid base the game already had. That starts with difficulty, where the game’s various challenge tiers (difficulty levels that go up as you progress, offering better rewards) will now be Apocalypse tiers.
The first 15 Apocalypse tiers will be for all Outriders players, while the final 25 — up to tier 40 — will be exclusive to Worldslayer players. Of course, players who brave these higher tiers will be rewarded with higher-level gear (up to 75) and special “Apocalypse” items.

Image: People Can Fly/Square Enix
When an item drops in Worldslayer, it has a chance to drop as an Apocalypse item, which has an extra, third mod slot on it, further enhancing a player’s skills and offering more combinations than before. However, players will still only be able to swap out one of the now three potential mods on their armor, making god-rolled items that much harder to grab, but far more rewarding for players willing to put in the work. With each class also getting two new Legendary sets and numerous Legendary weapons, there will be some major build shakeups in Worldslayer.
Aside from gear, players will be able to improve their characters through two other avenues: PAX class trees and Ascension.
The PAX class trees are new skill trees that players will be able to invest in — using special skill points that come from Worldslayer content. These trees give bonuses to classes that their kits are otherwise missing, and should allow players to either broaden their builds or specialize further.
The Ascension system should be familiar to Diablo or Borderlands players who’ve interacted with the Paragon or Badass rank systems, respectively. As Outriders continue to do their Outrider thing post-max level, they’ll be able to improve their stats with small, incremental upgrades. This is a very long-term system; People Can Fly says it could take around 360 hours for players to unlock every node.
For players who want to jump into Worldslayer but missed the original Outriders, the expansion will come with a level-30 boost, which players can use as many times as they want, and can even be used to boost other classes up to endgame levels.

Image: People Can Fly/Square Enix
As for what these newly level 30 characters will be doing: Worldslayer will add several hours of campaign content, new areas, and more. People Can Fly is also promising a new endgame activity, which will get its own broadcast closer to the expansion’s launch date.
In our limited experience with Worldslayer, where we played about an hour of the new campaign in a three-player group, it’s definitely more Outriders. But that’s not the dis it may initially appear to be. I was a pretty big fan of Outriders last year, and it always felt like something that was close to greatness — a solid first draft that could come out swinging with a sequel or an expansion.
With the character build depth coming in Outriders: Worldslayer — not to mention the mysterious endgame activities — the expansion could be the start of a new era for People Can Fly’s third-person shooter. In my demo, Outriders still felt great to play, and I was excited by every piece of Apocalypse gear that dropped for me and PAX points I could place in my new skill tree.
Regardless of whether the final product is more of the same or the improvement I’ve been hoping for since last year, Worldslayer definitely showed me enough to leave me excited about my return to Enoch.

#Outriders #Worldslayer #expansion #improves #games #solid #build #crafting

Outriders’ Worldslayer expansion improves on the game’s already solid build crafting

Last year, Outriders surprised players with its surprisingly deep customization system and ability-focused combat. Toward the end of 2021, developer People Can Fly launched a small content update, New Horizon, and revealed a new expansion, Worldslayer, coming June 30.
In a livestream on Thursday, People Can Fly offered the first concrete details on the upcoming expansion, which we played a short demo of in late March. Unlike the New Horizon update, Worldslayer is a paid expansion for Outriders, and won’t come to Game Pass — although it seems the base game will remain a part of Microsoft’s subscription service.
Worldslayer should be pretty familiar to Outriders players, and there are no big-ticket items like a new class or weapon type (that we know of). Instead, Outriders’ first expansion focuses on improving the solid base the game already had. That starts with difficulty, where the game’s various challenge tiers (difficulty levels that go up as you progress, offering better rewards) will now be Apocalypse tiers.
The first 15 Apocalypse tiers will be for all Outriders players, while the final 25 — up to tier 40 — will be exclusive to Worldslayer players. Of course, players who brave these higher tiers will be rewarded with higher-level gear (up to 75) and special “Apocalypse” items.

Image: People Can Fly/Square Enix
When an item drops in Worldslayer, it has a chance to drop as an Apocalypse item, which has an extra, third mod slot on it, further enhancing a player’s skills and offering more combinations than before. However, players will still only be able to swap out one of the now three potential mods on their armor, making god-rolled items that much harder to grab, but far more rewarding for players willing to put in the work. With each class also getting two new Legendary sets and numerous Legendary weapons, there will be some major build shakeups in Worldslayer.
Aside from gear, players will be able to improve their characters through two other avenues: PAX class trees and Ascension.
The PAX class trees are new skill trees that players will be able to invest in — using special skill points that come from Worldslayer content. These trees give bonuses to classes that their kits are otherwise missing, and should allow players to either broaden their builds or specialize further.
The Ascension system should be familiar to Diablo or Borderlands players who’ve interacted with the Paragon or Badass rank systems, respectively. As Outriders continue to do their Outrider thing post-max level, they’ll be able to improve their stats with small, incremental upgrades. This is a very long-term system; People Can Fly says it could take around 360 hours for players to unlock every node.
For players who want to jump into Worldslayer but missed the original Outriders, the expansion will come with a level-30 boost, which players can use as many times as they want, and can even be used to boost other classes up to endgame levels.

Image: People Can Fly/Square Enix
As for what these newly level 30 characters will be doing: Worldslayer will add several hours of campaign content, new areas, and more. People Can Fly is also promising a new endgame activity, which will get its own broadcast closer to the expansion’s launch date.
In our limited experience with Worldslayer, where we played about an hour of the new campaign in a three-player group, it’s definitely more Outriders. But that’s not the dis it may initially appear to be. I was a pretty big fan of Outriders last year, and it always felt like something that was close to greatness — a solid first draft that could come out swinging with a sequel or an expansion.
With the character build depth coming in Outriders: Worldslayer — not to mention the mysterious endgame activities — the expansion could be the start of a new era for People Can Fly’s third-person shooter. In my demo, Outriders still felt great to play, and I was excited by every piece of Apocalypse gear that dropped for me and PAX points I could place in my new skill tree.
Regardless of whether the final product is more of the same or the improvement I’ve been hoping for since last year, Worldslayer definitely showed me enough to leave me excited about my return to Enoch.

#Outriders #Worldslayer #expansion #improves #games #solid #build #crafting


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