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Raiden’s Hat In Mortal Kombat Is More Complicated Than You Think

Ed Boon, Mortal Kombat Co-creators explain the difficulty of donating attack The hat actually led to the creation of the thunder god’s legendary teleportation maneuver. in honor Mortal Kombat To celebrate the 30th anniversary, Ed Boon has made several visits to Twitter over the past few months to provide behind-the-scenes stories about the development of the original game. In one of March’s social media posts, the legendary developer explained the origins of the various combat abilities of Scorpion and Sub-Zero.

First Mortal Kombat Entry hit arcade in 1992, about 30 years ago. It didn’t take long for the violent series to hit consoles, and it attracted a larger audience worldwide. since then, Mortal Kombat It has received several sequels and spin-offs, with film adaptations, web series, comics, and almost everything in between. The franchise’s popularity has also proven itself in 2019. Mortal Kombat 11 Over 12 million copies sold within two years of release. But as fans continue to eagerly await what lies on the horizon for the next blockbuster, Ed Boon Mortal Kombat Fascinating past.

in his latest post Mortal Kombat 30th anniversary, ed bourne It guides fans through the challenges the original team faced while bringing Raiden to life. Martial artist Carlos Pesina played the thunder god and provided the necessary references. However, there was one big problem. The Raiden hat kept dropping. Adjusting the hat manually seemed to work for a while, but the keep-up turned out to be particularly difficult. dong blessing, Mortal Kombat The devs eventually decided that Raiden would have to stand up again, instead of using special stand moves like other fighters do, since Raiden was designated as the god of thunder who could control lightning. This decision led to Raiden’s iconic teleportation animation, which was later added as a controllable movement for gameplay.

Raiden’s signature maneuvers from Carlos Pesina’s cap, yielding to gravity, are mesmerizing. What’s even more surprising is that a simple standup solution has evolved from a beam animation to an in-combat teleport option. Now you have to ask yourself what inspires you. Leidens More iconic electric flying attacks.

As mentioned above, the brand’s 30th anniversary celebrations are ongoing and many fans are eager to hear about it. Mortal Kombat 12, the developer NetherRealm Studios has not yet officially released it. Rumors and leaks are circulating. MK12 However, sometimes pop-ups appear, hinting at potential roster and history. of course, Mortal Kombat Believers are encouraged to take all speculation as a grain of salt.

source: Ed Boone/Twitter


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Raiden’s Hat In Mortal Kombat Is More Complicated Than You Think

Ed Boon, Mortal Kombat’s Co-Creator, has explained how the difficulties involved in giving Raiden a hat actually resulted in the creation of the Thunder God’s iconic teleport maneuver. In honor of Mortal Kombat’s 30th anniversary, Ed Boon has taken to Twitter a few times in recent months to offer behind-the-scenes insights about the original game’s development. One such social media post from March saw the legendary developer detail the origin of Scorpion’s and Sub-Zero’s different fighting abilities.
The first Mortal Kombat entry hit arcades approximately 30 years ago in 1992. It didn’t take long for the violent series to migrate to consoles, where it garnered an even wider audience around the globe. Since then, Mortal Kombat has received several sequels and spinoffs, along with movie adaptations, web series, comics, and pretty much everything else in between. The franchise’s popularity continues to stand the test of time, too, with 2019’s Mortal Kombat 11 selling over 12 million copies within roughly two years of its release. But while fans remain eager to learn what sits on the horizon for the next major entry, Ed Boon is celebrating Mortal Kombat’s fascinating past.
In his latest celebratory post for Mortal Kombat’s 30th anniversary, Ed Boon walks fans through the challenges the original team faced while bringing Raiden to life. Martial Artist Carlos Pesina played the Thunder God and provided the necessary reference footage. There did exist one main issue, however – the Raiden hat kept falling off. Manually adjusting the hat seemed to work for a time, but the kip-ups (get-up motion) proved especially challenging. According to Boon, Mortal Kombat developers ultimately decided that Raiden’s designation as a Thunder God capable of controlling lightning meant he should beam himself back up instead of performing a special get-up move like other fighters. This decision begat Raiden’s iconic teleport animation, which the crew later added as a controllable move for gameplay.

Here is our 3rd video celebrating Mortal Kombat’s 30th anniversary! (More to come!) This is more of a fun video that features behind-the-scenes of us filming one of MK’s most recognizable characters. Raiden was played by a FANTASTIC martial artist and friend, Carlos Pesina. pic.twitter.com/IeBEAN6883
— Ed Boon (@noobde) May 4, 2022

That Raiden’s signature maneuver spawned from Carlos Pesina’s hat succumbing to gravity is nothing short of fascinating. It’s even more astounding that a simple get-up solution evolved from a beam animation to mid-battle teleportation options. Now one must wonder what inspired Raiden’s even more iconic Electric Fly attack.
As noted above, the ongoing celebration of the brand’s 30th anniversary continues to leave fans eager for news about Mortal Kombat 12, which developer NetherRealm Studios has yet to officially unveil. Rumors and supposed leaks about MK12 crop up every so often, though, hinting at the potential roster and story. Of course, Mortal Kombat faithful would do well to take any and all speculation with a grain of salt.
Source: Ed Boon/Twitter

#Raidens #Hat #Mortal #Kombat #Complicated

Raiden’s Hat In Mortal Kombat Is More Complicated Than You Think

Ed Boon, Mortal Kombat’s Co-Creator, has explained how the difficulties involved in giving Raiden a hat actually resulted in the creation of the Thunder God’s iconic teleport maneuver. In honor of Mortal Kombat’s 30th anniversary, Ed Boon has taken to Twitter a few times in recent months to offer behind-the-scenes insights about the original game’s development. One such social media post from March saw the legendary developer detail the origin of Scorpion’s and Sub-Zero’s different fighting abilities.
The first Mortal Kombat entry hit arcades approximately 30 years ago in 1992. It didn’t take long for the violent series to migrate to consoles, where it garnered an even wider audience around the globe. Since then, Mortal Kombat has received several sequels and spinoffs, along with movie adaptations, web series, comics, and pretty much everything else in between. The franchise’s popularity continues to stand the test of time, too, with 2019’s Mortal Kombat 11 selling over 12 million copies within roughly two years of its release. But while fans remain eager to learn what sits on the horizon for the next major entry, Ed Boon is celebrating Mortal Kombat’s fascinating past.
In his latest celebratory post for Mortal Kombat’s 30th anniversary, Ed Boon walks fans through the challenges the original team faced while bringing Raiden to life. Martial Artist Carlos Pesina played the Thunder God and provided the necessary reference footage. There did exist one main issue, however – the Raiden hat kept falling off. Manually adjusting the hat seemed to work for a time, but the kip-ups (get-up motion) proved especially challenging. According to Boon, Mortal Kombat developers ultimately decided that Raiden’s designation as a Thunder God capable of controlling lightning meant he should beam himself back up instead of performing a special get-up move like other fighters. This decision begat Raiden’s iconic teleport animation, which the crew later added as a controllable move for gameplay.

Here is our 3rd video celebrating Mortal Kombat’s 30th anniversary! (More to come!) This is more of a fun video that features behind-the-scenes of us filming one of MK’s most recognizable characters. Raiden was played by a FANTASTIC martial artist and friend, Carlos Pesina. pic.twitter.com/IeBEAN6883
— Ed Boon (@noobde) May 4, 2022

That Raiden’s signature maneuver spawned from Carlos Pesina’s hat succumbing to gravity is nothing short of fascinating. It’s even more astounding that a simple get-up solution evolved from a beam animation to mid-battle teleportation options. Now one must wonder what inspired Raiden’s even more iconic Electric Fly attack.
As noted above, the ongoing celebration of the brand’s 30th anniversary continues to leave fans eager for news about Mortal Kombat 12, which developer NetherRealm Studios has yet to officially unveil. Rumors and supposed leaks about MK12 crop up every so often, though, hinting at the potential roster and story. Of course, Mortal Kombat faithful would do well to take any and all speculation with a grain of salt.
Source: Ed Boon/Twitter

#Raidens #Hat #Mortal #Kombat #Complicated


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