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Super Smash Bros.’ Best Sword Fighters, Ranked

Despite early disappointment from fans over Byleth’s inclusion, smashed ultimate, Fire Emblem: Three Houses The rep turned out to be a very unique addition to the roster. Byleth controls the character’s movement and the space around him to intimidate his opponents by inducing KOs early on. Deploy Byleth’s sword to reach foes across the stage or reach high in the air to grab foes that are vigilant, and Byleth’s ground attacks are powerful enough to reliably break through shields.

Byleth also has very strong edge protection due to the long range and high recoil of the antenna. They are last on this list because of their particularly slow movement and attack speed compared to the swordsman. Smash UltimateYou have to manage multiple weapons and focus on tactical strategy rather than basics. Victory for Byleth is an exhausting fight, but mastering the character can be rewarding.

#9 – Sora from Kingdom Hearts has been added to Smash Bros.

Kingdom Heart Sora is the final DLC fighter and for many, his addition was the perfect ending. ultimate An ambitious crossover. Wielding his signature Keyblade, Sora can chain strikes almost anywhere. Kingdom Hearts. Between combo play and magic-neutral specials, Sora can boost her percentage and steal her initial stock with a quick and powerful smash attack. His slow fall speed and wide flanks make Sora one of the safest characters offstage.

Sora stays at her best in the air and uses her airborne talent to increase her airtime, harass enemies with massive air strikes and secure KOs offstage. With his jumping height and mobility skills, he can chase enemies to the blast zone. his main flaw smash bros ultimate Lack of range and slow air maneuverability provide depth, but ultimately collides with his status as a thriving swordsman at safely pushing enemies out of range and navigating the stage quickly.

#8 – Chrome is Smash Bros. Ultimate is a good check.

Fire Emblem Awakening sign up for chrome ultimate deliver a message As Roy’s Echo Fighter (a character that shares most of the same moves with other fighters). Chrome achieves a great balance of strength and speed. He can move very fluidly in and out of enemy range and has a great combo starter in neutral and front antennas. The sealed falcyon sword he carries, unlike Roy and Marth, does not have an active sweet spot (the point of contact that causes the most recoil) or sour point (the point where it causes less recoil), so it can better adapt to its position. something to do.

His talent lies in subduing opponents by unleashing high-priority attacks with horizontal KO potential, such as: B. Featured on his page. This makes him particularly dangerous on lathes. But ironically, his main difference with Roy is his weakest trait. His up-specials are his only recovery tool and are predictable, relying entirely on verticality. This, along with his fast fall speed, makes him extremely abusive behind the scenes.

#7 – Young Link is the best Zelda swordsman in Smash.

Many people will be surprised to see this. ocarina of time‘s A young Link wielding a Kokiri sword smaller than an adult Link wielding his legendary Master Sword. This will not fly in series cannons, but “Smash Bros.” Young Link is far superior to Link because of his small stature, speed and KO checks, and this continues through his re-emergence. ultimate. Young Link is one of the more powerful Joners. ultimate (A character that relies on using projectiles from across the stage rather than forcing combat), but his swordsmanship also allows him to scrap from close quarters and land critical KO moves when needed.

Young Link’s fast projectiles are still best for his defensive playstyle. Efficient use of his boomerangs, bombs and arrows allows him to deal continuous damage without having to engage the opponent completely, and takes advantage of his growing frustration as he struggles to throw a punch. His antenna has higher recoil like down aerial and up aerial, and his up special can combine scatter round hits to get KOs, but aligning these moves can be tricky.

#6 – Cloud in FF7 is a great check in Smash Ultimate.

protagonist of final fantasy 7 return to smash bros much weaker than that smashed 4However, with various nerfs based on their top rating, Cloud is still a fierce competitor. ultimate. Most of the key elements that made him such a formidable warrior remain. Cloud’s signature Buster Sword boasts a very high KO power smash attack, his aerial has decent range, and most importantly his limit special is still incredibly powerful.

His limit is now below the max time limit of 15 seconds, but smashed ultimate, if Cloud can land his upgraded special in his timeframe, he can end his opponent’s stock very early. The cap rate serves several purposes. It can be used to obtain Cloud’s initial KO moves, recharge offstage to access the uninterrupted Climhazzard that guarantees his recovery, and as a means of forcing an enemy to approach his conditions as a player. There is. This wants to prevent him from gaining his advantage.

#5 – Sephiroth is a better FF7 check in SSBU.

final fantasy 7‘s The iconic villain Sephiroth is almost intimidating. ultimate. With his massive sword Masamune, Sephiroth has the longest consistent range of any swordsman. Rather than focus on combos, Sephiroth outperforms almost all of his enemies by hitting hard from afar. He is adept at anchoring opponents to ledges after he recovers and dominates the length of the stage.

Sephiroth’s movement speed is already decent for anyone it touches, but once it reaches the wings, it becomes faster and stronger, and gets a third jump. The fact that this feature triggers faster gives Sephiroth a significant comeback potential with the fact that he’s farther away from the game. Combine all of this with his powerful Shadow Flare projectile. These projectiles activate quickly and stack up to become a ticking time bomb. smash bros Fans have one more final boss to worry about.

#4 – Lucina is a great Smash Sword Fighter from Fire Emblem.

different Awakening of the Fire Emblem Echo Fighter’s head Lucina is a very mediocre swordsman who lacks frills and gimmicks but is full of finesse. Lucina has exactly the same moves as her canon ancestor Marth, but the sheer difference in her sword traits completely changes her rank. Her sword, Parallel Falchion, is more versatile than Marth because it doesn’t have a sweet spot like Chrom’s.

Able to fight at medium or maximum range, Lucina maintains the combo string and fluidity that made Marth successful in his prime. Easy to use, Lucina seamlessly combines swordsmanship and juggler combos to put her opponents at a disadvantage against her and deliver a streak of blows. She has one of the strongest neutral games. smashed ultimateWin most of her interactions in the air, which can lead to subsequent combos or edge protection.

#3 – The Xenoblades Shulk is an excellent swordsman for the SSBU.

Shulk, from Nintendo’s JRPG title Xenoblade Chronicles, a really unique check. He combines the special powers of the Monado sword with the primordial power and range available to those who wield it to create something wholly unique. smash bros Sherks can enhance their various attributes at will, giving them more recoil, more damage, higher jumps, more speed or defense.

In particular, Shulk’s Speed ​​​​Art is the second fastest character in the game after Sonic, and his Shield Art makes him very difficult to kill. Each of these perks have their downsides, but the player can control the buffs the Shulk equips, so the wise can plan what they need every moment. Even without Monado Arts, Shulk can be a formidable opponent. smash bros ultimate Due to the sword’s length and resilience, it is almost unstoppable if used carefully.

#2 – Roy is the best Fire Emblem Sword user in Smash Ultimate.

to smashed ultimate, fire emblem The Burning Prince Roy is finally spending his time in the sun. In ~ super smash bros meleeIn Roy’s roster, he was essentially Marth with no advantage in range, speed or tip potential due to Roy’s sweet spot. It is designed on his hilt and has his sour taste on the tip of his sword. This meant players would have to give up Roy’s range in order to only use close-range hits for maximum recoil.

to SSBU, this sour spot is still present on Roy’s binding blade, but its effect has been greatly mitigated and the range of the sweet spot has been expanded. Now Roy rarely has to worry about the distance he hits and gives him the much-needed flexibility throughout the fight. Roy essentially becomes a better Lucina, retaining most of her strength with a new jab that blends into her aerial combos with higher horizontal recoil potential and higher proportions.

#1 – Pyra/Mythra is the best Smash Ultimate check.

Pyra/Mithra, ultimate representative Xenoblade Chronicles 2uses exorbitant “Smash Bros.” Rarely seen deformation mechanics. The best swordsman super smash bros ultimate It consists of two characters who are duly linked with the Aegis sword they wield. Dubbed Pyra and Mythra are a devastating duo that can outperform any other swordsman in the game.

Mythra is lightning fast and combo heavy. She doesn’t have the highest range, but it’s enough to make a difference. She can juggle enemies across her stage, especially on platforms with aerial antennas, and after dealing enough damage she can switch to Pyra for KO. Pyra is a strong swordsman, a few steps heavier than Mythra, and focuses on high recoil and damage output with both her smash attacks and specials. Her ground special KOs are at a very early rate, and she has projectiles in her arsenal that is almost impeccable if her opponents need to protect her, and she can do high damage and KO at a high rate. This makes them the best swordsmen in the world. super smash bros ultimate.


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Super Smash Bros.’ Best Sword Fighters, Ranked

Despite fans’ initial disappointment over Byleth’s inclusion in Smash Ultimate, Fire Emblem: Three Houses’ representative turned out to be quite a unique addition to the roster. Byleth threatens opponents by using their range to control characters’ movements and the space around them to force early KOs. Byleth’s sword can extend to reach opponents across the stage or high above them in the air, catching unsuspecting foes off guard, and Byleth’s grounded attacks are so powerful that they can reliably break shields.
Byleth also has incredibly strong edge guarding, with their aerials’ far reach and high knockback. They are last on this list because of their particularly slow movement and attack speed for a swordfighter in Smash Ultimate, having to manage multiple armaments and focusing on tactical strategy rather than the basics. Byleth’s victories are hard-fought wars of attrition, but mastery of the character can be rewarding.
#9 – Kingdom Hearts’ Sora Is A Welcome Addition To Smash Bros.

Kingdom Hearts’ Sora is the final DLC fighter, and for many his addition was the perfect end to Ultimate’s ambitious crossovers. Wielding his signature Keyblade, Sora can chain together attacks from just about anywhere, just like in Kingdom Hearts. Between his combo game and his magic neutral-special, Sora can tack on percent very quickly and steal early stocks with his quick and potent smash attacks. His slow fall speed and far-reaching side special denote Sora as one of the safest characters off the stage.
Sora is best in the air, where he utilizes his floaty properties to prolong his air time and harass enemies with a barrage of aerial attacks, as well as securing offstage KOs. Because of how high he jumps and his mobile specials, he can even chase enemies into the top of the blast zone. His primary faults in Smash Bros. Ultimate are his lack of range and his slow aerial mobility, which give him depth but ultimately clash with his status as a sword fighter, a class that thrives when safely poking enemies from outside their reach and navigating the stage quickly.
#8 – Chrom Is Smash Bros. Ultimate Is A Good Swordfighter

Fire Emblem Awakening’s Chrom joins Ultimate’s lineup as Roy’s Echo Fighter (a character that shares most of the same moves as another fighter). Chrom embodies a great balance of strength and speed. He can weave in and out of his opponents’ range very fluidly and has great combo starters in his neutral and forward aerials. The Sealed Falchion sword he wields has no active sweet spot (point of contact that does the most knockback) or sour spot (point that does less knockback), unlike Roy and Marth, which gives him more adaptability to position himself as he pleases.
His talent lies in outboxing opponents by throwing out a flurry of attacks with high priority and horizontal KO potential, such as his side-special. This makes him especially dangerous by the ledge. However, his key difference from Roy is ironically his weakest feature – his up-special is his only recovery tool, and it relies on verticality alone, making it predictable. This, coupled with his fast fall speed, makes him highly exploitable offstage.
#7 – Young Link Is The Best Zelda Swordfighter In Smash

Many might be surprised to see Ocarina of Time‘s Young Link, wielding the small Kokiri Sword, above adult Link with his legendary Master Sword. While this wouldn’t fly in series canon, Smash Bros.’ Young Link is largely superior to Link due to his small stature, his speed, and his KO confirms, and this continues through his reappearance in Ultimate. Young Link is one of the stronger zoners in Ultimate (characters that rely on using projectiles from across the stage rather than forcing engagements), but his swordplay also allows him to scrap at close range and land crucial KO moves when necessary.
Young Link’s quick projectiles still benefit a defensive playstyle best. When used efficiently, his boomerang, bombs, and arrows can consistently rack up damage without ever having to fully engage opponents, taking advantage of their mounting frustration as they struggle to land a blow. His aerials have higher knockback, like down aerial and up aerial, and his up-special can then combo off of stray projectile hits to secure KOs, though the process of lining up these moves can be difficult.
#6 – Cloud From FF7 Is A Great Sword Fighter In Smash Ultimate

The protagonist of Final Fantasy 7 returns to Smash Bros. much weaker than he was in Smash 4, having received various nerfs after his status as a top tier, yet Cloud remains a fierce contender in Ultimate. The core elements that made him such an intimidating fighter largely remain. Cloud’s signature Buster Sword features smash attacks with very high KO power, his aerials have decent range, and, most importantly, his Limit specials are still monstrously powerful.
Though his Limit is now under a time limit of up to 15 seconds in Smash Ultimate, if Cloud is able to land his enhanced specials during its timeframe, he can end opponents’ stocks very early. His Limit charge serves numerous purposes. It can be used to acquire Cloud’s early KO moves, it can be charged while offstage to access his uninterruptable Climhazzard, guaranteeing his recovery, and it can be used as a means to force enemies to approach him on his own terms since players will want to stop him from gaining its benefits.
#5 – Sephiroth Is An Even Better FF7 Sword Fighter In SSBU

Final Fantasy 7‘s iconic villain, Sephiroth, is nearly as menacing a presence in Ultimate. With his colossal sword, Masamune, Sephiroth has the longest consistent range of any sword fighter. Rather than focusing on combos, Sephiroth outranges nearly all of his foes, dealing heavy blows from afar. He is adept at keeping opponents pinned to the ledge after recovering, dominating the length of the stage.
Sephiroth’s movement speed is already moderately high for someone with his range, but when he attains his wing, he becomes even faster and stronger, as well as gaining a third jump. The fact that this feature triggers faster the further Sephiroth is behind in the match gives him remarkable comeback potential. Couple all of this with his formidable projectile, Shadow Flare, which is activated quickly and can become a ticking time bomb when stacked, and Smash Bros. fans have another final boss to worry about.
#4 – Lucina Is A Great Smash Sword Figher From Fire Emblem

Another Fire Emblem Awakening Echo Fighter representative, Lucina is a very standard sword fighter, lacking in frills and gimmicks but abundant in finesse. Lucina possesses the same exact move set as her canonical ancestor, Marth, but the differences in their sword properties alone completely changes their rankings. Since her sword, the Parallel Falchion, like Chrom’s, doesn’t possess a sweet spot, she is more versatile than Marth.
Lucina is able to fight at medium or maximum range, and she retains the combo strings and fluidity that made Marth so successful in his heyday. Lucina is simple to use and seamlessly blends swordplay with juggle combos, keeping her opponents above her in disadvantage, landing blow after blow. She has one of the strongest neutral games in Smash Ultimate, being able to win most of her interactions at center stage, leading into follow-up combos or edge guards.
#3 – Xenoblade’s Shulk Is An Excellent Sword Fighter In SSBU

Shulk, from Nintendo’s headline JRPG Xenoblade Chronicles, is a truly unique sword fighter. He combines the raw power and reach available to sword wielders with the special power of his Monado sword to create something completely unusual in Smash Bros. Shulk can buff different attributes of his at will, giving himself more knockback, more damage, higher jumps, more speed, or defense.
Most notably, Shulk’s Speed Art turns him into the second fastest character in the game next to Sonic, and his Shield Art makes him incredibly difficult to kill. Each of these benefits does come with a drawback, but given that the player is in control of which buff Shulk has equipped, an adept one can plan for which they need from moment to moment. Even without his Monado Arts, Shulk can be a difficult opponent in Smash Bros. Ultimate due to the length of his sword and his recovery, but with careful use of them he can become nearly unstoppable.
#2 – Roy Is The Best Fire Emblem Sword User In Smash Ultimate

In Smash Ultimate, Fire Emblem’s fiery prince, Roy, finally gets his time in the sun. On Super Smash Bros. Melee’s roster, he was essentially Marth without the benefits of his range, his speed, or his tipper potential due to Roy’s sweet spot being designed at the hilt of his sword, and his sour spot being placed at the tip of his sword. This meant players would have to forfeit Roy’s range in an effort to capitalize on only the closest-quarters hits for maximum knockback.
In SSBU, this sour spot still exists on Roy’s Binding Blade, but its impact has been largely toned down, and the area of the sweet spot has been expanded. Now Roy barely has to worry about which range he’s attacking from, earning him much-needed flexibility throughout the battle. Roy essentially becomes a better Lucina, possessing most of her strengths along with his higher horizontal knockback potential and a new jab that combos into aerials at high percent.
#1 – Pyra/Mythra Are The Best Smash Ultimate Sword Fighters

Pyra/Mythra, Ultimate’s representatives from Xenoblade Chronicles 2, make use of Super Smash Bros.’ rarely-seen transformation mechanic. Fittingly, the best sword fighter in Super Smash Bros. Ultimate is composed of two characters who are canonically connected to the Aegis swords they wield. Pyra and Mythra are a destructive duo when synchronized, capable of outclassing every other sword fighter in the game.
Mythra is both lightning-fast and combo-heavy. She doesn’t have the highest range, but she has more than enough to make a difference. She is capable of juggling foes across the stage, particularly on platforms with up aerials, and after racking up enough damage, she can swap to Pyra for the KO. Pyra is a powerhouse of a sword fighter, several tiers heavier than Mythra, with smash attacks and specials all centered around high knockback and damage output. Her grounded up-special KOs at extremely early percent, and she even has a projectile in her arsenal, which is largely unpunishable if the opponent is force to shield it, deals high damage, and can KO at high percent. This makes them the best sword fighters in Super Smash Bros. Ultimate.

#Super #Smash #Bros #Sword #Fighters #Ranked

Super Smash Bros.’ Best Sword Fighters, Ranked

Despite fans’ initial disappointment over Byleth’s inclusion in Smash Ultimate, Fire Emblem: Three Houses’ representative turned out to be quite a unique addition to the roster. Byleth threatens opponents by using their range to control characters’ movements and the space around them to force early KOs. Byleth’s sword can extend to reach opponents across the stage or high above them in the air, catching unsuspecting foes off guard, and Byleth’s grounded attacks are so powerful that they can reliably break shields.
Byleth also has incredibly strong edge guarding, with their aerials’ far reach and high knockback. They are last on this list because of their particularly slow movement and attack speed for a swordfighter in Smash Ultimate, having to manage multiple armaments and focusing on tactical strategy rather than the basics. Byleth’s victories are hard-fought wars of attrition, but mastery of the character can be rewarding.
#9 – Kingdom Hearts’ Sora Is A Welcome Addition To Smash Bros.

Kingdom Hearts’ Sora is the final DLC fighter, and for many his addition was the perfect end to Ultimate’s ambitious crossovers. Wielding his signature Keyblade, Sora can chain together attacks from just about anywhere, just like in Kingdom Hearts. Between his combo game and his magic neutral-special, Sora can tack on percent very quickly and steal early stocks with his quick and potent smash attacks. His slow fall speed and far-reaching side special denote Sora as one of the safest characters off the stage.
Sora is best in the air, where he utilizes his floaty properties to prolong his air time and harass enemies with a barrage of aerial attacks, as well as securing offstage KOs. Because of how high he jumps and his mobile specials, he can even chase enemies into the top of the blast zone. His primary faults in Smash Bros. Ultimate are his lack of range and his slow aerial mobility, which give him depth but ultimately clash with his status as a sword fighter, a class that thrives when safely poking enemies from outside their reach and navigating the stage quickly.
#8 – Chrom Is Smash Bros. Ultimate Is A Good Swordfighter

Fire Emblem Awakening’s Chrom joins Ultimate’s lineup as Roy’s Echo Fighter (a character that shares most of the same moves as another fighter). Chrom embodies a great balance of strength and speed. He can weave in and out of his opponents’ range very fluidly and has great combo starters in his neutral and forward aerials. The Sealed Falchion sword he wields has no active sweet spot (point of contact that does the most knockback) or sour spot (point that does less knockback), unlike Roy and Marth, which gives him more adaptability to position himself as he pleases.
His talent lies in outboxing opponents by throwing out a flurry of attacks with high priority and horizontal KO potential, such as his side-special. This makes him especially dangerous by the ledge. However, his key difference from Roy is ironically his weakest feature – his up-special is his only recovery tool, and it relies on verticality alone, making it predictable. This, coupled with his fast fall speed, makes him highly exploitable offstage.
#7 – Young Link Is The Best Zelda Swordfighter In Smash

Many might be surprised to see Ocarina of Time‘s Young Link, wielding the small Kokiri Sword, above adult Link with his legendary Master Sword. While this wouldn’t fly in series canon, Smash Bros.’ Young Link is largely superior to Link due to his small stature, his speed, and his KO confirms, and this continues through his reappearance in Ultimate. Young Link is one of the stronger zoners in Ultimate (characters that rely on using projectiles from across the stage rather than forcing engagements), but his swordplay also allows him to scrap at close range and land crucial KO moves when necessary.
Young Link’s quick projectiles still benefit a defensive playstyle best. When used efficiently, his boomerang, bombs, and arrows can consistently rack up damage without ever having to fully engage opponents, taking advantage of their mounting frustration as they struggle to land a blow. His aerials have higher knockback, like down aerial and up aerial, and his up-special can then combo off of stray projectile hits to secure KOs, though the process of lining up these moves can be difficult.
#6 – Cloud From FF7 Is A Great Sword Fighter In Smash Ultimate

The protagonist of Final Fantasy 7 returns to Smash Bros. much weaker than he was in Smash 4, having received various nerfs after his status as a top tier, yet Cloud remains a fierce contender in Ultimate. The core elements that made him such an intimidating fighter largely remain. Cloud’s signature Buster Sword features smash attacks with very high KO power, his aerials have decent range, and, most importantly, his Limit specials are still monstrously powerful.
Though his Limit is now under a time limit of up to 15 seconds in Smash Ultimate, if Cloud is able to land his enhanced specials during its timeframe, he can end opponents’ stocks very early. His Limit charge serves numerous purposes. It can be used to acquire Cloud’s early KO moves, it can be charged while offstage to access his uninterruptable Climhazzard, guaranteeing his recovery, and it can be used as a means to force enemies to approach him on his own terms since players will want to stop him from gaining its benefits.
#5 – Sephiroth Is An Even Better FF7 Sword Fighter In SSBU

Final Fantasy 7‘s iconic villain, Sephiroth, is nearly as menacing a presence in Ultimate. With his colossal sword, Masamune, Sephiroth has the longest consistent range of any sword fighter. Rather than focusing on combos, Sephiroth outranges nearly all of his foes, dealing heavy blows from afar. He is adept at keeping opponents pinned to the ledge after recovering, dominating the length of the stage.
Sephiroth’s movement speed is already moderately high for someone with his range, but when he attains his wing, he becomes even faster and stronger, as well as gaining a third jump. The fact that this feature triggers faster the further Sephiroth is behind in the match gives him remarkable comeback potential. Couple all of this with his formidable projectile, Shadow Flare, which is activated quickly and can become a ticking time bomb when stacked, and Smash Bros. fans have another final boss to worry about.
#4 – Lucina Is A Great Smash Sword Figher From Fire Emblem

Another Fire Emblem Awakening Echo Fighter representative, Lucina is a very standard sword fighter, lacking in frills and gimmicks but abundant in finesse. Lucina possesses the same exact move set as her canonical ancestor, Marth, but the differences in their sword properties alone completely changes their rankings. Since her sword, the Parallel Falchion, like Chrom’s, doesn’t possess a sweet spot, she is more versatile than Marth.
Lucina is able to fight at medium or maximum range, and she retains the combo strings and fluidity that made Marth so successful in his heyday. Lucina is simple to use and seamlessly blends swordplay with juggle combos, keeping her opponents above her in disadvantage, landing blow after blow. She has one of the strongest neutral games in Smash Ultimate, being able to win most of her interactions at center stage, leading into follow-up combos or edge guards.
#3 – Xenoblade’s Shulk Is An Excellent Sword Fighter In SSBU

Shulk, from Nintendo’s headline JRPG Xenoblade Chronicles, is a truly unique sword fighter. He combines the raw power and reach available to sword wielders with the special power of his Monado sword to create something completely unusual in Smash Bros. Shulk can buff different attributes of his at will, giving himself more knockback, more damage, higher jumps, more speed, or defense.
Most notably, Shulk’s Speed Art turns him into the second fastest character in the game next to Sonic, and his Shield Art makes him incredibly difficult to kill. Each of these benefits does come with a drawback, but given that the player is in control of which buff Shulk has equipped, an adept one can plan for which they need from moment to moment. Even without his Monado Arts, Shulk can be a difficult opponent in Smash Bros. Ultimate due to the length of his sword and his recovery, but with careful use of them he can become nearly unstoppable.
#2 – Roy Is The Best Fire Emblem Sword User In Smash Ultimate

In Smash Ultimate, Fire Emblem’s fiery prince, Roy, finally gets his time in the sun. On Super Smash Bros. Melee’s roster, he was essentially Marth without the benefits of his range, his speed, or his tipper potential due to Roy’s sweet spot being designed at the hilt of his sword, and his sour spot being placed at the tip of his sword. This meant players would have to forfeit Roy’s range in an effort to capitalize on only the closest-quarters hits for maximum knockback.
In SSBU, this sour spot still exists on Roy’s Binding Blade, but its impact has been largely toned down, and the area of the sweet spot has been expanded. Now Roy barely has to worry about which range he’s attacking from, earning him much-needed flexibility throughout the battle. Roy essentially becomes a better Lucina, possessing most of her strengths along with his higher horizontal knockback potential and a new jab that combos into aerials at high percent.
#1 – Pyra/Mythra Are The Best Smash Ultimate Sword Fighters

Pyra/Mythra, Ultimate’s representatives from Xenoblade Chronicles 2, make use of Super Smash Bros.’ rarely-seen transformation mechanic. Fittingly, the best sword fighter in Super Smash Bros. Ultimate is composed of two characters who are canonically connected to the Aegis swords they wield. Pyra and Mythra are a destructive duo when synchronized, capable of outclassing every other sword fighter in the game.
Mythra is both lightning-fast and combo-heavy. She doesn’t have the highest range, but she has more than enough to make a difference. She is capable of juggling foes across the stage, particularly on platforms with up aerials, and after racking up enough damage, she can swap to Pyra for the KO. Pyra is a powerhouse of a sword fighter, several tiers heavier than Mythra, with smash attacks and specials all centered around high knockback and damage output. Her grounded up-special KOs at extremely early percent, and she even has a projectile in her arsenal, which is largely unpunishable if the opponent is force to shield it, deals high damage, and can KO at high percent. This makes them the best sword fighters in Super Smash Bros. Ultimate.

#Super #Smash #Bros #Sword #Fighters #Ranked


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