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What’s in the Weird West Heathen’s Box and should you open it?

Strange Western Cultist Box

If you want to know what’s in the Strange Western Cultist’s chest and need to open it, collect it yourself. Because we’ll literally take what’s in the box out of the box. Overall, there are short answers and long answers depending on what you’re doing. Because if you lift the lid, everything can be done in a few seconds. Advanced options allow most games to carry chests and pass them from character to character as they move. So if you’re wondering if you need to open a strange Western Cultist chest and how it works, we can explain it all.

some of us weird western tips you need general help or Where to find Market Week Cellars in Weird Westwhen you get it

Strange West Cultist’s Chest Description

Strange Western Cultist Box

(Image credit: Devolver)

You get a strange western cultist chest during a random encounter called the Witch of the Crossroads. This hinders you as you travel across the map and introduces you to the heathen. After some conversation she gives you the box and tells you not to open it and says she will ask for it later.

And it will stay that way for a while…

To “complete” the challenge of a chest, you must keep it unopened for most of the game. It passes from character to character, and most do little other than occupying a place in your inventory. While playing Constance Oneirist as the final character, you’ll eventually have to get another A Witch at the Crossroads event where the cultists will appear and retrieve the crate, but just If you haven’t opened it. This will trigger “What’s in the box?” Trophy or achievement.

However, there seems to be some uncertainty about the knock-out contest where some players feel they need to win to trigger the final cult encounter, so let’s break it down quickly just in case.

  1. While playing as the werewolf Desidério Ríos, you’ll have to meet the heathen again and challenge yourself in a beating contest. You really can’t beat this, but do it anyway.
  2. Playing as the Constance Oneirist, you will encounter an area called Authority’s Quarters of Somnolence. Browse here and you will find the Open Hand Amulet.
  3. Triggering another encounter with a Cultist with Constance (which should happen while traveling) will challenge you to another Slapping match, which you can win this time by equipping the Open Palm Amulet.
  4. If you win the contest, you will have to meet Pagan again. Pagan will eventually ask for a box.

The spanking contest doesn’t seem to have any real direct connection with the box, except for the cultists involved. However, there seems to be some debate over the need to complete this “mission” and earn achievements or trophies. Because of this, it may be safest to do so when you are aiming for a trophy.

What’s in the Strange West Cultist’s Chest and Need to Open?

Strange Western Cultist Box

(Image credit: Devolver)

Short answer: nothing. Its only purpose is to test your resolve. When you open Weird West Heathen’s Box, you will find it empty and you will lose your chance to win the trophy. You can at least reclaim your inventory slots, otherwise getting 100% of all achievements in the game is just a huge waste of time depending on your mood.


More information

What’s in the Weird West Heathen’s Box and should you open it?

If you want to know what’s in the Weird West Heathen’s Box and if you should open it, then gather round. Because we’re literally going to let what’s in box… out of the box. There’s a short and a long answer overall depending on what you do, because it can all be over in seconds if you lift the lid. While the more extended option will see you carrying the box through almost the entire game and passing it from character to character along the way. So, if you want to know if you should open the Weird West Heathen’s Box, and how it all plays out, we can explain it all. 
We’ve also got some Weird West tips if you need general help and where to find Mayor Week’s basement in Weird West, when you get to it. 
The Weird West Heathen’s Box explained

(Image credit: Devolver)
You’ll get the Weird West Heathen’s Box during a random encounter called A Witch at the Crossroads. This will interrupt you as you travel across the map and introduce you to a Heathen. After some dialogue, she’ll give you a box and tell you not to open it, saying she’ll ask for it back later down the line. 
And that will be that for a while…
To ‘complete’ the box’s challenge you’ll have keep the box on you, unopened for most of the game. It’ll pass from character to character, largely doing little except taking up an inventory spot. Eventually, while playing as the final character Constance the Oneirist, you should get another A Witch at the Crossroads event where the Heathen will turn up and take the box back but only if you haven’t opened it. That will then trigger a ‘What’s in the Box?’ trophy or achievement. 
There does however seem to be some uncertainty about a slapping contest that some players think you need to win to trigger the final Heathen encounter, so let’s detail that quickly just in case:  
While playing as Desidério Ríos the werewolf you should encounter the Heathen again and get challenged to a slapping contest. You can’t actually win this but do it anyway. 
Once you’re playing as Constance the Oneirist you should come across an area called the Authority’s Quarters in Somnolence. Explore here and you should be able to find the Amulet of the Open Palm. 
When you trigger another meeting with the Heathen as Constance  (which should happen as you travel around) you’ll be challenged to another slapping match which, if you equip the Open Palm amulet, you should be able to win this time. 
Once you’ve won the contest you should then encounter the Heathen once more, where she’ll finally ask for the box back. 
The slapping contest doesn’t really seem directly related to the box, apart from involving the Heathen. However, there seems to be some discussion about it being required to finish this ‘mission’ and claim the achievement or trophy. For that reason, if you’re after the trophy it might be safest to do it.
What’s in the Weird West Heathen’s Box and should you open it?

(Image credit: Devolver)
Short answer: nothing. The only purpose of it existing is to test your resolve. Open the Weird West Heathen’s Box and you’ll find it empty, lose your chance to earn the trophy and that will be that. You’ll get the inventory slot back at least, but otherwise it’s just a big ol’ waste of time depending on how you feel about 100%-ing all the achievements in the game.   

#Whats #Weird #West #Heathens #Box #open

What’s in the Weird West Heathen’s Box and should you open it?

If you want to know what’s in the Weird West Heathen’s Box and if you should open it, then gather round. Because we’re literally going to let what’s in box… out of the box. There’s a short and a long answer overall depending on what you do, because it can all be over in seconds if you lift the lid. While the more extended option will see you carrying the box through almost the entire game and passing it from character to character along the way. So, if you want to know if you should open the Weird West Heathen’s Box, and how it all plays out, we can explain it all. 
We’ve also got some Weird West tips if you need general help and where to find Mayor Week’s basement in Weird West, when you get to it. 
The Weird West Heathen’s Box explained

(Image credit: Devolver)
You’ll get the Weird West Heathen’s Box during a random encounter called A Witch at the Crossroads. This will interrupt you as you travel across the map and introduce you to a Heathen. After some dialogue, she’ll give you a box and tell you not to open it, saying she’ll ask for it back later down the line. 
And that will be that for a while…
To ‘complete’ the box’s challenge you’ll have keep the box on you, unopened for most of the game. It’ll pass from character to character, largely doing little except taking up an inventory spot. Eventually, while playing as the final character Constance the Oneirist, you should get another A Witch at the Crossroads event where the Heathen will turn up and take the box back but only if you haven’t opened it. That will then trigger a ‘What’s in the Box?’ trophy or achievement. 
There does however seem to be some uncertainty about a slapping contest that some players think you need to win to trigger the final Heathen encounter, so let’s detail that quickly just in case:  
While playing as Desidério Ríos the werewolf you should encounter the Heathen again and get challenged to a slapping contest. You can’t actually win this but do it anyway. 
Once you’re playing as Constance the Oneirist you should come across an area called the Authority’s Quarters in Somnolence. Explore here and you should be able to find the Amulet of the Open Palm. 
When you trigger another meeting with the Heathen as Constance  (which should happen as you travel around) you’ll be challenged to another slapping match which, if you equip the Open Palm amulet, you should be able to win this time. 
Once you’ve won the contest you should then encounter the Heathen once more, where she’ll finally ask for the box back. 
The slapping contest doesn’t really seem directly related to the box, apart from involving the Heathen. However, there seems to be some discussion about it being required to finish this ‘mission’ and claim the achievement or trophy. For that reason, if you’re after the trophy it might be safest to do it.
What’s in the Weird West Heathen’s Box and should you open it?

(Image credit: Devolver)
Short answer: nothing. The only purpose of it existing is to test your resolve. Open the Weird West Heathen’s Box and you’ll find it empty, lose your chance to earn the trophy and that will be that. You’ll get the inventory slot back at least, but otherwise it’s just a big ol’ waste of time depending on how you feel about 100%-ing all the achievements in the game.   

#Whats #Weird #West #Heathens #Box #open


Synthetic: Vik News

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I'm Do Thuy, passionate about creativity, blogging every day is what I'm doing. It's really what I love. Follow me for useful knowledge about society, community and learning.

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